Spirit Skills
Attribute
Source
| Skill ↑ | Effect | Spirit | Source |
|---|---|---|---|
| While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence. | 30 | Gem · T14Base item | |
| While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown. | - | Oracle | |
| While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana. | 100 | Gem · T14Base item | |
| While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker. | 30 | Gem · T4Base item | |
| While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough. | 30 | Gem · T4Base item | |
| While active, summons short-lived Azmerian Swarms when you kill enemies affected by Elemental Ailments or hit Rare or Unique enemies affected by Elemental Ailments. The swarms are untargetable Minions that pursue nearby enemies to Attack them and inflict Faerie Fire on Hit. | - | Periphery | |
| Summons an ancient Reviving Azmerian Wolf that can howl, calling to spirits convening an Eternal Hunt on Command. It Maims when attacking foes, and can lunge to bite and inflict Bleeding, or howl to inspire nearby allies. | - | Sylvan's Effigy | |
| While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items. | 30 | Gem · T8Base item | |
| While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy. | 30 | Gem · T8Base item | |
| While active, strengthens your Rage, but causes you to lose Life while not losing Rage. | 30 | Gem · T14Base item | |
| Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode. | - | Shankgonne | |
| Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies. | - | Gem · T8 | |
| While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away. | 60 | Gem · T8Base item | |
| While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away. | - | Sands of Silk | |
| Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them. | - | Ritualist | |
| While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies. | 30 | Gem · T4Base item | |
| Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit. | - | Hysseg's Claw | |
| Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds. | - | Deadeye | |
| While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy. | - | Svalinn | |
| While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy. | - | Bijouborne | |
| While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy. | 100 | Gem · T14Base item | |
| While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy. | 100 | Gem · T14Base item | |
| While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy. | 100 | Gem · T14Base item | |
| While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions. | 30 | Gem · T8Base item | |
| While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds. | 30 | Gem · T14Base item | |
| While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds. | 30 | Gem · T8Base item | |
| While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full. | 30 | Gem · T4Base item | |
| When you Hit with Unarmed Melee Attacks, calls down lightning bolts which deal Unarmed Attack damage to all surrounding enemies. | - | Thunderfist | |
| While active, gains Energy when you Block and triggers socketed Curses on reaching maximum Energy. | - | ||
| While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed. | 30 | Gem · T8Base item | |
| Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield. | - | Base item | |
| While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges. | 30 | Gem · T14Base item | |
| Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession. | 60 | Gem · T14Base item | |
| While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy. | 60 | Gem · T8Base item | |
| While active, you constantly regenerate Rage. | 100 | Gem · T14Base item | |
| While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up. | 30 | Runeforging | |
| While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy. | 60 | Gem · T14Base item | |
| While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy. | - | Smith of Kitava | |
| While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum. | - | Base item | |
| Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying. | - | Hinekora's Sight | |
| When you Hit with Unarmed Melee Attacks, projects icy wind which deal Unarmed Attack damage to all surrounding enemies and destroy Ice Crystals. | - | ||
| While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion. | 30 | Gem · T4Base item | |
| While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions. | 30 | Gem · T4 | |
| Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode. | - | Sadist's Mercy | |
| Chills all enemies in your Presence. | - | Base item | |
| While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt. | 30 | Gem · T4The Coming CalamityBase item | |
| While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding. | 30 | Gem · T4Base item | |
| While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies. | 30 | Gem · T4The Coming CalamityBase item | |
| While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them. | 30 | Gem · T8Base item | |
| Killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon Damage, but is based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic. | - | Atziri's Acuity | |
| While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which dealAttack damage to all surrounding enemies. | 30 | Gem · T4The Coming CalamityBase item | |
| While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits. | - | Martial Artist | |
| Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence. | - | Base item | |
| Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active. | - | Acolyte of Chayula | |
| While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes. | 30 | Gem · T4Base item | |
| Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential. | - | Disciple of Varashta | |
| Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode. | - | Disciple of Varashta | |
| While active, areas of intense runic energy are revealed to you. Standing over them grants you a powerful Spell damage boost but constantly drains your Runic Ward. Running out of Runic Ward causes the energy to temporarily dissipate. | 30 | Runeforging | |
| Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life. | - | The CovenantBlood Mage | |
| While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup. | 30 | Gem · T8Base item | |
| While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge. | 30 | Gem · T4Base item | |
| While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence. | - | Base item | |
| Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana. | 30 | Gem · T4Base item | |
| Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type. | - | Smith of Kitava | |
| While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target. | - | Eventide Petals | |
| While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. | 60 | Gem · T8Base item | |
| While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. | - | Deadeye | |
| Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors. | - | Base item | |
| Summons a mysterious undamageable Mist Raven that can be Commanded to dive at target location, crashing through an otherworldly mirror and damaging enemies in an area. The raven grants you a Frenzy Charge for each enemy it Culls. | - | The Auspex | |
| Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells. | - | Disciple of Varashta | |
| While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon. | 30 | Gem · T8Base item | |
| While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you. | 30 | Gem · T4Base item | |
| Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence. | - | Base item | |
| Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence. | - | Base item | |
| Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence. | - | Base item | |
| While active, Sprinting turns you into a locust swarm which deals Physical Attack damage, which is not based on your Weapon's damage, in an area around you. You take damage and gain Heavy Stun buildup if this Hits any targets, but damage you take from other sources while sprinting will not apply Heavy Stun or interrupt your sprinting. | - | Ritualist | |
| While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them. | 30 | Gem · T4Base item | |
| While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies. | 30 | Gem · T4Base item | |
| While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy. | 30 | Gem · T14Base item | |
| While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward. | 30 | Runeforging | |
| Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged. | 100 | Gem · T14Base item | |
| Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so. | - | Disciple of Varashta | |
| While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly. | 60 | Gem · T14Base item | |
| Conjure hateful energy to fuel your Rage and Life. While active, Bleeding enemies you kill have a chance to spawn a Hateful Remnant, and Hitting a Bleeding target spawns a Hateful Remnant every few seconds. Picking up a Hateful Remnant grants you Rage and recovers Life based on your current Rage. | - | Spiteful Floret | |
| While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy. | 30 | Gem · T4Base item | |
| While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks. | 30 | Gem · T4Base item | |
| While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds. | 30 | Gem · T8Base item | |
| While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target. | 30 | Gem · T8Base item | |
| Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command. | 90 | Gem · T3 | |
| Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them. | 165 | Gem · T13 | |
| Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons. | 60 | Gem · T13 | |
| Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command. | 120 | Gem · T5 | |
| Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage | 90 | Gem · T9 | |
| Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command. | 90 | Gem · T1 | |
| Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command. | 120 | Gem · T11 | |
| Activate to summon Reviving Skeletal Warriors. | 60 | Base item | |
| Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted. | - | Witchhunter | |
| While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy. | - | Base item | |
| A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies. | - | Base item | |
| Summons a Shapeshifting Spirit Vessel Companion that uses copies of socketed Bear, Werewolf, and Wyvern Skills. | - | Forgotten Warden | |
| Activate to summon a Reviving Infernal Hound which Ignites enemies near it. | - | Infernalist | |
| Recruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location. | - | Tactician | |
| While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use. | - | Chronomancer | |
| While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy. | - | Mjölner | |
| While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you. | 30 | Gem · T8Base item | |
| While active, scatters caltrops in your wake when you dodge. | 30 | Gem · T8Base item | |
| Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have. | 100 | Gem · T14Base item | |
| While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them. | 30 | Runeforging | |
| While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit. | - | Gemling Legionnaire | |
| While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life. | - | Acolyte of Chayula | |
| While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy. | 30 | Gem · T4Base item | |
| Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit. | - | Spirit Walker | |
| You are chosen by Azmerian spirits who provide guidance, allowing you to see nearby Ancient Blooms. | - | The Hollow Mask | |
| While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you. | 30 | Gem · T4Base item | |
| While active, emits an Aura that periodically Withers enemies in your Presence. | 30 | Gem · T4Cospri's WillBase item | |
| Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack. | 60 | Gem · T8Base item |