Thundergod's Wrath
Thundergod's WrathSpell

Buff, Lightning, Meta, Persistent, Trigger

Level: (1–20)
Requires Level 1–90

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.

0–57% increased Energy gained

Can only socket Lightning Spells

Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal

Additional Effects From Quality:

(0–15)% increased Energy gained

Skills can be managed in the Skills Panel.

Per-level values
Gem Level
Player Level
Stats
1
1
0% increased Energy gained
2
3
3% increased Energy gained
3
6
6% increased Energy gained
4
10
9% increased Energy gained
5
14
12% increased Energy gained
6
18
15% increased Energy gained
7
22
18% increased Energy gained
8
26
21% increased Energy gained
9
31
24% increased Energy gained
10
36
27% increased Energy gained
11
41
30% increased Energy gained
12
46
33% increased Energy gained
13
52
36% increased Energy gained
14
58
39% increased Energy gained
15
64
42% increased Energy gained
16
66
45% increased Energy gained
17
72
48% increased Energy gained
18
78
51% increased Energy gained
19
84
54% increased Energy gained
20
90
57% increased Energy gained
21
60% increased Energy gained
22
63% increased Energy gained
23
66% increased Energy gained
24
69% increased Energy gained
25
72% increased Energy gained
26
75% increased Energy gained
27
78% increased Energy gained
28
81% increased Energy gained
29
84% increased Energy gained
30
87% increased Energy gained
31
90% increased Energy gained
32
93% increased Energy gained
33
96% increased Energy gained
34
99% increased Energy gained
35
102% increased Energy gained
36
105% increased Energy gained
37
108% increased Energy gained
38
111% increased Energy gained
39
114% increased Energy gained
40
117% increased Energy gained

Patch history

  1. 0.3.0Changed
    levelReq27 1
  2. 0.2.1Changed
    nameLightning Spell on Thundergod's Hit Wrath
    skillLightning Spell on Melee Thundergod's Hit Wrath
  3. 0.2.0Added

Source

Recommended supports

Other applicable supports

SupportEffectMana
Accelerated GrowthSupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown. 100%
Accelerated Growth IISupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit. 100%
AcrimonySupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions. 110%
Amanamu's TitheSupports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier. 100%
AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
Ambrosia IISupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life. 100%
Arbiter's ReachSupports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active. 100%
Armour Demolisher ISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Armour Demolisher IISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour. 100%
Astral ProjectionSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you. 100%
Atziri's CallDNT Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy. 100%
Atziri's CommunionSupports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions. 100%
BattershoutSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour. 130%
Blind ISupports any skill that Hits enemies, causing them to Blind on Hit. 110%
Blind IISupports any skill that Hits enemies, causing them to Blind on Hit with increased effect. 110%
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind. 120%
Bone ShrapnelSupports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies. 100%
Bounty ISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
Bounty IISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
BrambleslamSupports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems. 100%
Branching Fissures ISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Branching Fissures IISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Breachlord's AmalgamSupports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so. 100%
Breachlord's RiftSupports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes. 100%
Burning InscriptionSupports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana. 110%
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions. 120%
CaltropsSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight. 120%
Cannibalism ISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Cannibalism IISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Catalysing ElementsSupports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface. 100%
Charge Profusion ISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so. 120%
Charge Profusion IISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type. 120%
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location. 100%
Clarity IISupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active. 100%
CommiserateSupports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict. 100%
Concoct ISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Concoct IISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Concussive RunesSupports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward. 100%
Cool HeadedSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active. 100%
Cooldown Recovery ISupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions. 130%
Cooldown Recovery IISupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions. 130%
Corpse ConservationSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse. 100%
Corrupting Cry ISupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect. 100%
Corrupting Cry IISupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect. 100%
Coursing CurrentSupports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies. 100%
Crackling BarrierSupports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana. 100%
CraterSupports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions. 100%
Crazed MinionsSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently. 115%
Creeping ChillSupports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal. 100%
Crystalline ShardsSupports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies. 120%
Danse MacabreSupports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted. 100%
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour. 100%
DeathmarchSupports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions. 100%
Decaying HexSupports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff. 130%
Delayed GratificationSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder. 100%
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange. 100%
DerangeSupports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills. 100%
Direstrike ISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
Direstrike IISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
Doedre's UndoingSupports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad. 100%
Dreamer's KnellDNT-UNUSED Ezomyte Four 100%
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions. 100%
Efficiency ISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
Efficiency IISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
ElectrocuteSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. 100%
ElectromagnetismSupports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval. 100%
Elemental DischargeSupports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments. 100%
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments. 100%
Empowered Sparks ISupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use. 100%
Empowered Sparks IISupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use. 100%
Enduring Impact ISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Enduring Impact IISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Energy CapacitorSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy. 130%
Eonyr's ThunderSupports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage. 100%
Esh's ProwessSupports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels. 100%
Esh's RadianceSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock. 120%
Essence HarvestSupports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana. 100%
ExciseSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
ExecrateSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
Execute ISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IIISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life. 110%
Fan The FlamesSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. 100%
Fan The Flames IISupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit. 100%
Fiery DeathSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death. 120%
Fist Of KalguurSupports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills. 100%
Fortress ISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage. 100%
Fortress IISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect. 100%
Fresh Clip ISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds. 100%
Fresh Clip IISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds. 100%
Frozen SpiteSupports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions. 100%
GlacierSupports any Skill which creates Ice Crystals, causing them to be created with higher Life. 100%
GorgeSupports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges. 100%
HaemocrystalsSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding. 100%
Hayoxi's FulminationSupports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay. 100%
Healing RunesSupports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life. 100%
Heightened ChargesSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled. 115%
Helbrym's HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect. 130%
Her DeclarationSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active. 100%
Herbalism ISupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. 100%
Herbalism IISupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. 100%
HourglassSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
Hulking MinionsSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit. 100%
IcicleSupports any Skill which creates Ice Crystals, causing them to be created with lower Life. 100%
Impending DoomSupports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires. 130%
Inexorable Critical ISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time. 120%
Inexorable Critical IISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus. 120%
InnervateSupports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time. 100%
Ixchel's TormentSupports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered. 120%
KnockbackSupports any skill that Hits enemies, causing it to Knock Back enemies. 100%
Last GaspSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration. 100%
Lasting ShockSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer. 100%
Life DrainSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy. 100%
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit. 100%
Lightning AttunementSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage. 100%
Lightning ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock. 120%
Lightning PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance. 120%
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions. 100%
Living Lightning IISupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions. 100%
Long Fuse ISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Long Fuse IISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Mana FlareSupports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions. 100%
MobilitySupports skills that can be used while moving, allowing you to move faster while using them. 100%
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled. 120%
Mórrigan's InsightSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze. 100%
Mysticism IISupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active. 100%
Neural OverloadSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them. 100%
Opening MoveSupports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze. 100%
Overabundance ISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
Overabundance IISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
OverchargeSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well. 100%
Paquate's PactSupports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life. 100%
PerfectionSupports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you. 100%
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them. 130%
Persistent Ground ISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer. 100%
Persistent Ground IISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires. 100%
Persistent Ground IIISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires. 100%
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits. 100%
Poison SporesSupports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy. 100%
Precision ISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Precision IISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Quill BurstSupports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage. 100%
Rageforged ISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Rageforged IISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Refraction ISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IIISupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances. 100%
Rising TempestSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills. 120%
Runeforged BladesSupports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour. 100%
Sacrificial OfferingSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return. 100%
Second Wind ISupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Second Wind IISupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Second Wind IIISupports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Seraph's HeartSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active. 100%
ShockSupports any skill that Hits enemies, making it more likely to Shock. 120%
Shock ConductionSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. 120%
Short Fuse ISupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation. 115%
Short Fuse IISupports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage. 115%
Skittering Stone ISupports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions. 100%
Skittering Stone IISupports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions. 100%
Soul DrainSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy. 100%
Static ShocksSupports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies. 100%
Stoicism ISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
Stoicism IISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
Stomping GroundSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill. 100%
StormfireSupports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage. 100%
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active. 100%
Stun ISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IIISupports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage. 120%
SupercriticalSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance. 100%
Tangmazu's ThuribleSupports Skills which summon Companions causing them to be Gigantic and gain Evasion and Deflection based on your own. 100%
Tawhoa's TendingSupports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life. 110%
Tecrod's RevengeSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state. 100%
Thornskin ISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Thornskin IISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Thrill of the KillSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time. 100%
Thrill of the Kill IISupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time. 100%
Trickster's ShardSupports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them. 100%
Upheaval ISupports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed. 100%
Upheaval IISupports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed. 100%
Upwelling ISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Upwelling IISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Vanguard ISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Vanguard IISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Volcanic EruptionSupports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies. 120%
VoltSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage. 120%
Warm BloodedSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active. 100%
Xibaqua's RendingSupports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies. 115%