Purity of Fire
Purity of FireSpell

Aura, Buff, Fire, Persistent

Level: (1–20)
Requires Level 1–90, 1–39 Str, 4–118 Int

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

Aura grants +22–41% to Fire Resistance

Additional Effects From Quality:

Aura grants +(0–8)% to Fire Resistance

Skills can be managed in the Skills Panel.

Per-level values
Gem Level
Player Level
Str
Int
Stats
1
1
1
4
Aura grants +22% to Fire Resistance
2
3
2
7
Aura grants +23% to Fire Resistance
3
6
4
11
Aura grants +24% to Fire Resistance
4
10
5
16
Aura grants +25% to Fire Resistance
5
14
7
21
Aura grants +26% to Fire Resistance
6
18
9
26
Aura grants +27% to Fire Resistance
7
22
10
31
Aura grants +28% to Fire Resistance
8
26
12
36
Aura grants +29% to Fire Resistance
9
31
14
43
Aura grants +30% to Fire Resistance
10
36
16
49
Aura grants +31% to Fire Resistance
11
41
18
55
Aura grants +32% to Fire Resistance
12
46
21
62
Aura grants +33% to Fire Resistance
13
52
23
69
Aura grants +34% to Fire Resistance
14
58
26
77
Aura grants +35% to Fire Resistance
15
64
28
85
Aura grants +36% to Fire Resistance
16
66
29
87
Aura grants +37% to Fire Resistance
17
72
32
95
Aura grants +38% to Fire Resistance
18
78
34
102
Aura grants +39% to Fire Resistance
19
84
37
110
Aura grants +40% to Fire Resistance
20
90
39
118
Aura grants +41% to Fire Resistance
21
Aura grants +42% to Fire Resistance
22
Aura grants +43% to Fire Resistance
23
Aura grants +44% to Fire Resistance
24
Aura grants +45% to Fire Resistance
25
Aura grants +46% to Fire Resistance
26
Aura grants +47% to Fire Resistance
27
Aura grants +48% to Fire Resistance
28
Aura grants +49% to Fire Resistance
29
Aura grants +50% to Fire Resistance
30
Aura grants +51% to Fire Resistance
31
Aura grants +51% to Fire Resistance
32
Aura grants +52% to Fire Resistance
33
Aura grants +52% to Fire Resistance
34
Aura grants +53% to Fire Resistance
35
Aura grants +53% to Fire Resistance
36
Aura grants +54% to Fire Resistance
37
Aura grants +54% to Fire Resistance
38
Aura grants +55% to Fire Resistance
39
Aura grants +55% to Fire Resistance
40
Aura grants +56% to Fire Resistance

Source

Recommended supports

Other applicable supports

SupportEffectMana
AcrimonySupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions. 110%
Amanamu's TitheSupports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier. 100%
AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
Ambrosia IISupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life. 100%
Arbiter's IgnitionSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them. 100%
Arbiter's ReachSupports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active. 100%
Armour Demolisher ISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Armour Demolisher IISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour. 100%
Astral ProjectionSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you. 100%
Atziri's CommunionSupports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions. 100%
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration. 100%
Blind ISupports any skill that Hits enemies, causing them to Blind on Hit. 110%
Blind IISupports any skill that Hits enemies, causing them to Blind on Hit with increased effect. 110%
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind. 120%
Boundless Energy ISupports Meta Skills. Supported Skills generate Energy significantly faster. 115%
Boundless Energy IISupports Meta Skills. Supported Skills generate Energy significantly faster. 115%
Bounty ISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
Bounty IISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
Branching Fissures ISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Branching Fissures IISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Burning InscriptionSupports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana. 110%
Cannibalism ISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Cannibalism IISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Catalysing ElementsSupports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface. 100%
Catha's BrillianceSupports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion. 100%
Charge Profusion ISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so. 120%
Charge Profusion IISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type. 120%
CommiserateSupports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict. 100%
Concoct ISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Concoct IISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Cooldown Recovery ISupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions. 130%
Cooldown Recovery IISupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions. 130%
Corpse ConservationSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse. 100%
CraterSupports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions. 100%
Crazed MinionsSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently. 115%
Crystalline ShardsSupports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies. 120%
Danse MacabreSupports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted. 100%
DeathmarchSupports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions. 100%
Delayed GratificationSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder. 100%
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange. 100%
DerangeSupports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills. 100%
Direstrike ISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
Direstrike IISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions. 100%
Efficiency ISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
Efficiency IISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
Elemental DischargeSupports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments. 100%
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments. 100%
Enduring Impact ISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Enduring Impact IISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Energy CapacitorSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy. 130%
Essence HarvestSupports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana. 100%
Eternal Flame ISupports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer. 120%
Eternal Flame IISupports any skill that Hits enemies, causing its Ignites to last longer. 120%
Eternal Flame IIISupports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit. 120%
ExciseSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
ExecrateSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
Execute ISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IIISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life. 110%
Fan The FlamesSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. 100%
Fan The Flames IISupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit. 100%
Fiery DeathSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death. 120%
Fire AttunementSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage. 100%
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting. 120%
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels. 100%
Fire Penetration ISupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance. 120%
Fire Penetration IISupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance. 120%
Fortress ISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage. 100%
Fortress IISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect. 100%
Fresh Clip ISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds. 100%
Fresh Clip IISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds. 100%
FrostfireSupports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite. Cannot support skills that Consume Freeze or Ignite. 100%
GlacierSupports any Skill which creates Ice Crystals, causing them to be created with higher Life. 100%
GorgeSupports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges. 100%
Hayoxi's FulminationSupports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay. 100%
Healing RunesSupports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life. 100%
Heightened ChargesSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled. 115%
Helbrym's HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect. 130%
Her DeclarationSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active. 100%
Herbalism IISupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. 100%
HourglassSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
Hulking MinionsSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit. 100%
IcicleSupports any Skill which creates Ice Crystals, causing them to be created with lower Life. 100%
Ignite ISupports any skill that Hits enemies, making it more likely to Ignite. 120%
Ignite IISupports any skill that Hits enemies, making it more likely to Ignite. 120%
Ignite IIISupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly. 120%
ImmolateSupports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves. 100%
Inexorable Critical ISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time. 120%
Inexorable Critical IISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus. 120%
Infernal Legion ISupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion. 100%
Infernal Legion IISupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion. 100%
KnockbackSupports any skill that Hits enemies, causing it to Knock Back enemies. 100%
Last GaspSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration. 100%
Life DrainSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy. 100%
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit. 100%
Long Fuse ISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Long Fuse IISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Mana FlareSupports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions. 100%
Minion InstabilitySupports skills which create Minions, causing them to violently explode when reduced to Low Life. 100%
MobilitySupports skills that can be used while moving, allowing you to move faster while using them. 100%
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled. 120%
Mysticism IISupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active. 100%
Opening MoveSupports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze. 100%
Overabundance ISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
Overabundance IISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
PerfectionSupports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you. 100%
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them. 130%
Persistent Ground ISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer. 100%
Persistent Ground IISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires. 100%
Persistent Ground IIISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires. 100%
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits. 100%
Poison SporesSupports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy. 100%
Precision ISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Precision IISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Rageforged ISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Rageforged IISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Refraction ISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IIISupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances. 100%
Rising TempestSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills. 120%
Sacrificial OfferingSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return. 100%
Scouring FlameSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost. 100%
Searing Flame ISupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage. 100%
Searing Flame IISupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage. 100%
Second Wind ISupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Second Wind IISupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Second Wind IIISupports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. 150%
Seraph's HeartSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active. 100%
Short Fuse ISupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation. 115%
Short Fuse IISupports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage. 115%
Soul DrainSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy. 100%
Stoicism ISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
Stoicism IISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
StormfireSupports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage. 100%
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active. 100%
Stun ISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IIISupports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage. 120%
SupercriticalSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance. 100%
SyzygySupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them. 100%
Tangmazu's ThuribleSupports Skills which summon Companions causing them to be Gigantic and gain Evasion and Deflection based on your own. 100%
Tecrod's RevengeSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state. 100%
Thornskin ISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Thornskin IISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Upheaval ISupports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed. 100%
Upheaval IISupports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed. 100%
Upwelling ISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Upwelling IISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Vanguard ISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Vanguard IISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Volcanic EruptionSupports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies. 120%
WildfireSupports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay. 120%
Xibaqua's RendingSupports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies. 115%
Xoph's PyreSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites. 120%