Support Gems
Attribute
Source
Family
| Support ↑ | Effect | Mana | Source |
|---|---|---|---|
![]() | Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do. Cannot Support Skills which consume Power Charges. | 100% | Gem · T2 |
![]() | Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown. | 100% | Gem |
![]() | Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions. | 110% | Gem · T2 |
![]() | Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate. | 100% | Gem |
![]() | Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies. | 120% | Gem · T2 |
![]() | Supports Storm skills, causing them to appear at the user's location and move towards the target location. | 100% | Gem · T4 |
![]() | Supports Slams you use yourself, giving them a chance to create an Aftershock. | 100% | Gem |
![]() | Supports skills that create walls in a line, causing them to instead be created along a fissure. | 100% | Lineage |
![]() | Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended. | 100% | Lineage |
![]() | Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills. | 120% | Gem |
![]() | Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier. | 100% | Lineage |
![]() | Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. | 100% | Gem |
![]() | Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life. | 100% | Gem · T1 |
![]() | Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing. | 100% | Gem |
![]() | Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions. | 120% | Gem |
![]() | Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target. | 100% | Lineage |
![]() | Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them. | 100% | Lineage |
![]() | Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active. | 100% | Lineage30 Spirit |
![]() | Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed. | 100% | Gem · T1 |
![]() | Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill. | 100% | Lineage |
![]() | Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. | 100% | Gem |
![]() | Supports any skill, causing Armour Break it inflicts to be stronger. | 100% | Gem |
![]() | Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour. | 100% | Gem · T1 |
![]() | Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you. | 100% | Gem · T3 |
![]() | Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage. | 100% | Lineage |
![]() | Supports Curse Spells you cast yourself, causing those Curses to ignore the usual Curse Limit, but be reflected back to you when inflicted. | 100% | Lineage |
![]() | DNT-UNUSED Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy. | 100% | Lineage |
![]() | Supports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions. | 100% | Lineage |
![]() | Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions. | 100% | Lineage |
| Supports Melee Strike Skills. After you Retaliate with Thorns Damage, you also deal your Thorns damage to enemies you Hit with Supported Skills. | 120% | Gem | |
![]() | Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour. | 130% | Gem · T1 |
| Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill. | 100% | Gem | |
![]() | Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time. | 110% | Lineage |
![]() | Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills. | 100–130% | Gem |
![]() | Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze. | 120% | Gem |
![]() | Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration. | 100% | Gem · T4 |
| Supports any skill that Hits enemies, giving it a chance to inflict Bleeding. | 100–120% | Gem | |
| Supports any skill that Hits enemies, causing them to Blind on Hit. | 110% | Gem | |
![]() | Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind. | 120% | Gem · T1 |
![]() | Supports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies. | 100% | Gem · T2 |
![]() | Supports Meta Skills. Supported Skills generate Energy significantly faster. | 115% | Gem |
| Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. | 100% | Gem | |
![]() | Supports Slam Skills, making them Trigger Brambles to create Hazardous brambles which damage and Maim enemies. Does not modify Skills used by Minions or Totems. | 100% | Gem · T5 |
![]() | Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. | 120% | Gem |
![]() | Supports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so. | 100% | Lineage |
![]() | Supports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes. | 100% | Lineage |
| Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun. | 100% | Gem | |
![]() | Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen. | 100% | Gem · T3 |
![]() | Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types. | 120% | Gem |
![]() | Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions. | 100% | Lineage |
![]() | Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled. | 120% | Gem |
![]() | Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana. | 110% | Gem · T4 |
![]() | Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions. | 120% | Gem · T2 |
![]() | Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used. | 100% | Gem · T2 |
![]() | Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight. | 120% | Gem · T3 |
![]() | Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. | 100% | Gem15 Spirit |
![]() | Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface. | 100% | Gem · T5 |
![]() | Supports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion. | 100% | Lineage |
![]() | Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. | 100% | Gem · T2 |
| Supports Projectile skills and any other skills that Chain, causing them to Chain additional times. | 100% | Gem | |
![]() | Supports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types. | 120% | Gem · T3 |
![]() | Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions. | 100% | Gem · T3 |
![]() | Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so. | 120% | Gem |
![]() | Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location. | 100% | Gem · T5 |
![]() | Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage. | 110–120% | Gem |
![]() | Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions. | 115% | Lineage |
![]() | Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active. | 100% | Gem10 Spirit |
![]() | Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true. | 120% | Gem · T3 |
![]() | Supports Attacks, causing them to deal more damage to enemies based on how close they are to you. | 120% | Gem |
![]() | Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies, causing it to inflict Exposure when it inflicts Freeze. | 120% | Gem · T4 |
![]() | Supports Cold skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance. | 120% | Gem · T2 |
![]() | Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo. | 100% | Gem |
![]() | Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict. | 100% | Gem · T2 |
![]() | Supports any skill that has a duration making that duration shorter. | 100% | Gem |
![]() | Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher. | 100% | Gem · T1 |
![]() | Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. | 100% | Gem |
![]() | Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward. | 100% | Runeforged |
![]() | Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage. | 100% | Gem · T4 |
![]() | Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed. | 115% | Gem · T2 |
![]() | Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits. | 100% | Gem · T1 |
![]() | Supports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created. | 100% | Gem · T4 |
![]() | Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active. | 100% | Gem · T315 Spirit |
![]() | Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions. | 130% | Gem |
![]() | Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse. | 100% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour. | 110% | Gem · T1 |
![]() | Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect. | 100% | Gem |
![]() | Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies. | 100% | Gem · T1 |
![]() | Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana. | 100% | Gem · T2 |
![]() | Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions. | 100% | Gem · T2 |
![]() | Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently. | 115% | Gem · T4 |
![]() | Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal. | 100% | Gem · T1 |
![]() | Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession. | 120% | Gem |
![]() | Supports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies. | 120% | Gem · T1 |
![]() | Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit. | 100% | Gem |
![]() | Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions. | 100% | Gem |
![]() | Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them. | 100% | Gem · T3 |
![]() | Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted. | 100% | Gem · T2 |
![]() | Supports Banner Skills, causing them to require significantly less Glory to use. | 100% | Lineage |
![]() | Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost. | 100% | Gem · T320 Spirit |
![]() | Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison. | 100% | Gem |
![]() | Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour. | 100% | Gem · T3 |
![]() | Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions. | 100% | Gem · T2 |
![]() | Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff. | 130% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding. | 100% | Gem |
![]() | Supports any skill that Hits enemies, causing Freeze it inflicts to last longer. | 120% | Gem · T1 |
| Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded. | 100% | Gem | |
![]() | Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder. | 100% | Gem · T2 |
![]() | Supports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage. | 100% | Gem · T4 |
![]() | Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange. | 100% | Gem · T3 |
![]() | Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills. | 100% | Gem · T4 |
![]() | Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation. | 90% | Lineage |
![]() | Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. | 100% | Gem20 Spirit |
![]() | Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at enemies that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad. | 100% | Lineage |
![]() | Supports Projectile skills and any other skills that Chain, causing them to Chain more times. | 100% | Lineage |
![]() | Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. | 110% | Gem |
![]() | Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time. | 100% | Gem · T3 |
![]() | DNT-UNUSED Ezomyte Four | 100% | Lineage |
![]() | Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions. | 100% | Gem · T2 |
![]() | Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use. | 150% | Gem · T4 |
![]() | Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit. | 100% | Gem |
![]() | Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions. | 100% | Lineage |
![]() | Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. | 100% | Gem · T2 |
![]() | Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval. | 100% | Gem · T3 |
![]() | Supports Attacks, causing them to deal more Elemental damage. | 120% | Gem |
![]() | Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions. | 100% | Gem · T1 |
![]() | Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments. | 100% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments. | 100% | Gem · T3 |
![]() | Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills. | 120% | Gem · T2 |
![]() | Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use. | 100% | Gem |
![]() | Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit. | 110% | Gem · T2 |
![]() | Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. | 100% | Gem |
![]() | Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy. | 130% | Gem · T3 |
![]() | Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills. | 110% | Gem · T3 |
![]() | Supports Warcries, causing them to spend Rage to bypass their usual Cooldown. | 100% | Gem |
![]() | Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage. | 100% | Lineage |
![]() | Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons. | 100% | Gem · T1 |
![]() | Supports Lightning Skills that Hit, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not Support Skills which do not have levels. | 100% | Lineage |
![]() | Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock. | 120% | Lineage |
![]() | Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana. | 100% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer. | 120% | Gem |
![]() | Supports Mark Skills, causing them to not be Consumed the first time they are Activated. | 110% | Gem · T3 |
![]() | Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. | 100% | Gem · T2 |
![]() | Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. | 100% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. | 110% | Gem |
![]() | Supports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals. | 120% | Gem · T5 |
![]() | Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour. | 130% | Gem · T2 |
![]() | Supports Warcries. Supported Skills apply Exposure on Hitting enemies. | 130% | Gem · T4 |
![]() | Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills. | 100% | Gem · T3 |
![]() | Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. | 100% | Gem |
![]() | Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions. | 100% | Gem |
![]() | Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death. | 120% | Gem · T2 |
![]() | Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting. | 120% | Gem · T4 |
![]() | Supports Fire skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance. | 120% | Gem |
![]() | Supports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills. | 100% | Runeforged |
![]() | Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds. | 150–200% | Gem |
![]() | Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered. | 120% | Gem · T3 |
![]() | Supports Curse skills, causing them to Curse enemies more quickly after being cast. | 120% | Gem · T2 |
![]() | Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it. | 100% | Gem · T2 |
![]() | Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it. | 100% | Gem · T2 |
![]() | Supports Projectile skills, making their Projectiles Fork. | 110% | Gem · T3 |
![]() | Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage. | 100% | Gem |
![]() | Supports any skill that Hits enemies, making it more effective at Freezing enemies. | 120% | Gem · T2 |
![]() | Supports Attacks you use or Trigger yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff. | 100% | Gem · T2 |
![]() | Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds. | 100% | Gem |
![]() | Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies. | 120% | Gem · T2 |
![]() | Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite. Cannot support skills that Consume Freeze or Ignite. | 100% | Gem · T3 |
![]() | Supports Skills that Hit enemies, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions. | 100% | Gem · T2 |
![]() | Supports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce. | 100% | Gem · T3 |
![]() | Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. | 100% | Lineage |
![]() | Supports any Skill which creates Ice Crystals, causing them to be created with higher Life. | 100% | Gem · T2 |
![]() | Supports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges. | 100% | Gem · T2 |
![]() | Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted. | 100% | Lineage |
![]() | Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding. | 100% | Gem · T3 |
![]() | Supports Skills which create Totems, causing those Totems to have more Life. | 110% | Gem |
![]() | Supports Skills which create Remnants, allowing those Remnants to be collected from further away. | 100% | Gem |
![]() | Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay. | 100% | Lineage |
![]() | Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life. | 100% | Runeforged10 Spirit |
![]() | Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed. | 100% | Gem · T4 |
![]() | Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits. | 120% | Gem · T5 |
![]() | Supports Attacks, causing them to gain Accuracy. | 110% | Gem |
![]() | Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled. | 115% | Gem · T2 |
![]() | Supports Curse Skills, magnifying their power. | 140% | Gem · T1 |
![]() | Supports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect. | 130% | Lineage |
![]() | Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active. | 100% | Lineage30 Spirit |
![]() | Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. | 100% | Gem15 Spirit |
![]() | Supports Curses, spreading their effects when a Cursed enemy dies. | 120% | Gem · T3 |
![]() | Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown. | 100% | Gem · T4 |
![]() | Supports Skills that leap into the air, causing them to create Consecrated Ground when you land. | 100% | Gem · T5 |
![]() | Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown. | 100% | Gem · T1 |
![]() | Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit. | 100% | Gem · T4 |
![]() | Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time. | 100% | Gem |
![]() | Supports any Skill which creates Ice Crystals, causing them to be created with lower Life. | 100% | Gem · T2 |
![]() | Supports any skill that Hits enemies, making it more likely to Ignite. | 120% | Gem |
![]() | Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves. | 100% | Gem · T3 |
![]() | Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy. | 100% | Gem · T1 |
![]() | Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves. | 120% | Gem · T4 |
![]() | Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires. | 130% | Gem · T1 |
![]() | Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding. | 115% | Gem · T4 |
![]() | Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time. | 120% | Gem |
![]() | Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion. | 100% | Gem |
![]() | Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used. | 100% | Gem · T2 |
![]() | Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time. | 100% | Gem · T1 |
![]() | Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life. | 100% | Gem · T2 |
![]() | Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered. | 120% | Lineage |
![]() | Supports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground. Cannot Support Skills which consume Endurance Charges. | 120% | Gem |
![]() | Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration. | 100% | Lineage |
![]() | Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect. | 100% | Lineage |
![]() | Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation. | 120% | Lineage |
![]() | Supports any skill that Hits enemies, causing it to Knock Back enemies. | 100% | Gem · T3 |
![]() | Supports Offering Skills, causing your Cascadable Spells to Cascade to the locations of Supported Offerings. | 130% | Lineage |
![]() | Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them. | 120% | Lineage |
![]() | Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer. | 100% | Gem · T2 |
![]() | Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy. | 100% | Gem · T1 |
![]() | Supports Attacks, causing their Physical damage to Leech Life. | 100% | Gem |
![]() | Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit. | 100% | Gem · T2 |
![]() | Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock. | 120% | Gem · T4 |
![]() | Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance. | 120% | Gem · T2 |
![]() | Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions. | 100% | Gem |
![]() | Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. | 100% | Gem |
![]() | Supports Attacks, causing them to deal more damage from farther away. | 120% | Gem |
![]() | Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. | 100% | Gem · T2 |
![]() | Supports any skill with an area of effect, making it larger. | 130% | Gem |
![]() | Supports Attacks, causing them to Maim enemies. | 100% | Gem · T2 |
![]() | Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions. | 100% | Gem · T2 |
![]() | Supports Attacks, causing their Physical damage to Leech Mana. | 100% | Gem · T2 |
![]() | Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take. | 120% | Gem |
![]() | Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks. | 120–140% | Gem |
![]() | Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions. | 100% | Gem |
![]() | Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them. | 100% | Lineage |
![]() | Supports skills which create Minions, causing them to violently explode when reduced to Low Life. | 100% | Gem · T2 |
![]() | Supports Minion skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount. | 100% | Gem |
![]() | Supports Skills which create Minions which Strike, causing those Minions' Strikes to have Melee Splash. | 110% | Gem |
![]() | Supports skills that can be used while moving, allowing you to move faster while using them. | 100% | Gem · T3 |
![]() | Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled. | 120% | Gem · T2 |
![]() | Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills. | 100% | Lineage |
![]() | Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze. | 100% | Lineage |
![]() | Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage. | 100% | Gem |
![]() | Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned. | 100% | Gem · T3 |
![]() | Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active. | 100% | Gem15 Spirit |
![]() | Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them. | 100% | Gem · T3 |
![]() | Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster. | 100% | Gem · T4 |
![]() | Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above. | 100% | Gem |
![]() | Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage. | 100% | Lineage |
![]() | Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses. | 100% | Lineage |
![]() | Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost. | 100% | Lineage |
![]() | Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze. | 100% | Gem · T1 |
![]() | Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". | 100% | Gem |
![]() | Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well. | 100% | Gem · T4 |
![]() | Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets. | 100% | Gem · T2 |
![]() | Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life. | 100% | Lineage |
![]() | Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns. | 100% | Gem · T4 |
![]() | Supports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing. | 100% | Gem · T4 |
![]() | Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you. | 100% | Gem · T4 |
![]() | Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them. | 130% | Gem · T1 |
![]() | Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer. | 100% | Gem |
![]() | Supports Physical skills, granting them an additional level. Does not support skills which do not have levels. | 100% | Gem · T5 |
![]() | Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so. | 100% | Gem |
| Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. | 100% | Gem | |
![]() | Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits. | 100% | Gem · T2 |
![]() | Supports any skill that Hits enemies, giving it a chance to Poison enemies. | 120% | Gem |
![]() | Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy. | 100% | Gem · T3 |
![]() | Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure. | 100% | Gem · T2 |
![]() | Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration. | 100% | Gem |
![]() | Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions. | 100% | Gem · T3 |
![]() | Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. | 100% | Gem10 Spirit |
![]() | Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. | 100% | Gem |
![]() | Supports Projectile skills, making those Projectiles travel faster. | 120% | Gem |
![]() | Supports Projectile skills, making those Projectiles travel more slowly. | 100% | Gem |
![]() | Supports any skill that has a duration, making that duration longer. | 100–120% | Gem |
![]() | Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting. | 100% | Lineage |
![]() | Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage. | 115% | Gem · T3 |
![]() | Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage. | 120% | Gem |
![]() | Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage. | 100% | Gem · T3 |
| Supports Melee Attacks, causing them to grant Rage on Hit. | 100% | Gem | |
![]() | Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply. | 100% | Gem |
![]() | Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power. | 100% | Gem · T2 |
![]() | Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted. | 120% | Lineage |
![]() | Supports Attacks, causing them to Attack faster. | 100% | Gem |
![]() | Supports Spells, causing them to cast faster. | 100% | Gem |
![]() | Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge. | 110% | Lineage |
| Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering. | 110% | Gem | |
![]() | Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. | 100% | Gem10 Spirit |
![]() | Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances. | 100% | Gem |
![]() | Supports Skills which create Remnants, making those Remnants more powerful. | 100% | Gem |
![]() | Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt. | 100% | Gem · T3 |
![]() | Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned. | 115% | Gem |
![]() | Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage. | 120% | Gem |
![]() | Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain. | 100% | Gem |
![]() | Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions. | 100% | Lineage |
![]() | Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected. | 110% | Gem · T3 |
![]() | Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills. | 120% | Gem · T2 |
![]() | Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies. | 100% | Gem · T3 |
![]() | Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life. | 100% | Lineage |
![]() | Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour. | 100% | Runeforged |
![]() | Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant. | 100% | Runeforged |
![]() | Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost. | 100% | Runeforged |
![]() | Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies. | 100% | Gem · T3 |
![]() | Supports Skills which create Minions, causing your Skills which can target Minions to prioritise targeting Minions from the Supported Skill before your other Minions where possible. | 100% | Gem |
![]() | Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return. | 100% | Gem · T3 |
![]() | Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals. | 100% | Gem · T3 |
![]() | Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost. | 100% | Runeforged |
![]() | Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage. | 100% | Gem |
![]() | Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions. | 150% | Gem |
![]() | Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you. | 100% | Gem · T2 |
![]() | Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active. | 100% | Lineage45 Spirit |
![]() | Supports any skill that Hits enemies, making it more likely to Shock. | 120% | Gem · T1 |
![]() | Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. | 120% | Gem · T2 |
![]() | Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy. | 100% | Gem · T2 |
![]() | Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation. | 115% | Gem |
![]() | Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do. | 100% | Lineage |
![]() | Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions. | 100% | Gem |
![]() | Supports any skill, causing inflicted Slows to be more powerful. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy. | 100% | Gem · T3 |
![]() | Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above. | 120% | Gem · T4 |
![]() | Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis. | 100% | Gem · T1 |
![]() | Supports Cascadable Spells you use yourself. Supported Spells Echo. | 150% | Gem · T2 |
![]() | Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time. | 120% | Gem |
![]() | Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies. | 100% | Gem · T3 |
![]() | Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them. | 110% | Gem |
![]() | Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. | 100% | Gem |
![]() | Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill. | 100% | Gem · T1 |
![]() | Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage. | 100% | Gem · T3 |
![]() | Supports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time. | 120% | Gem · T3 |
![]() | Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active. | 100% | Gem · T315 Spirit |
| Supports any skill that Hits Enemies, causing it to build up Stun more quickly. | 120% | Gem | |
![]() | DNT Description | 100% | Lineage |
![]() | Supports Shield Skills that Hit, causing those Hits to Crush their targets, and Physical Hits against those targets while Crushed to Break their Armour. | 100% | Lineage |
![]() | Supports Skills that Raise your Shield causing your other melee skills to deal more damage if you block. | 100% | Lineage |
![]() | Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance. | 100% | Gem · T3 |
![]() | Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration. | 100% | Gem |
![]() | Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them. | 100% | Gem · T4 |
![]() | Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage. | 100% | Lineage |
![]() | Supports Skills which summon Companions causing them to be Gigantic and gain Evasion and Deflection based on your own. | 100% | Lineage30 Spirit |
![]() | Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you. | 100% | Lineage |
![]() | Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life. | 110% | Lineage |
![]() | Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice. | 110% | Gem · T3 |
![]() | Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state. | 100% | Lineage |
![]() | Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures. | 130% | Gem · T2 |
![]() | Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. | 100% | Gem20 Spirit |
![]() | Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time. | 100% | Gem |
![]() | Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used. | 120% | Gem · T1 |
![]() | Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them. | 100% | Lineage |
![]() | Supports Cascadable Spells you cast yourself, Sealing them when you Block, The Seals are broken when used, each making the Spell Echo. Cannot support skills with a Cooldown or which already gain Seals. | 100% | Lineage |
![]() | Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup. | 120% | Lineage |
![]() | Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels. | 100% | Lineage |
![]() | Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently. | 100% | Lineage |
![]() | Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels. | 100% | Lineage |
![]() | Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels. | 100% | Lineage |
![]() | Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask. | 100% | Lineage |
![]() | Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals. | 150% | Gem · T1 |
![]() | Supports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed. | 100% | Gem |
![]() | Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. | 100% | Gem15 Spirit |
![]() | Supports Skills which create Totems, causing those Skills to place Totems much more quickly. | 100% | Gem |
![]() | Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap. | 100% | Lineage |
![]() | Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour. | 120% | Lineage |
![]() | Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. | 110% | Gem |
![]() | Supports any Skill that can deal damage, causing it to deal more damage for each different Command Skill you have used in the past few seconds. Cannot modify the Skills of Minions. | 120% | Lineage |
![]() | Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals. | 120% | Gem · T3 |
![]() | Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed. | 100% | Lineage |
![]() | Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active. | 100% | Gem20 Spirit |
![]() | Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit. | 100% | Gem · T3 |
![]() | Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies. | 120% | Gem · T2 |
![]() | Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage. | 120% | Gem · T2 |
![]() | Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder. | 100% | Lineage |
![]() | Supports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments. | 100% | Lineage |
![]() | Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions. | 100% | Lineage |
![]() | Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active. | 100% | Gem · T315 Spirit |
![]() | Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay. | 120% | Gem · T2 |
![]() | Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle. | 100–120% | Gem |
![]() | Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window. | 100% | Gem |
![]() | Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit. | 100% | Gem · T1 |
![]() | Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies. | 115% | Lineage |
![]() | Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites. | 120% | Lineage |
![]() | Supports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown. | 130% | Lineage |
![]() | Supports Repeatable Spells you cast yourself, Sealing them over time and giving them a moderate Cooldown. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills which already have a Cooldown or gain seals. | 200% | Lineage |
| Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions. | 100–120% | Gem | |
![]() | Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect. | 100% | Lineage |
































































































































































































































































































































































































