Notables

Tree v0.5.2
Abasement
  • 20% increased Stun Recovery
  • Gain additional Stun Threshold equal to 30% of maximum Energy Shield
Acceleration
  • 3% increased Movement Speed
  • 10% increased Skill Speed
Adaptable Assault
  • +0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds
  • Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds
Adaptive Skin
  • +1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently
Admonisher
  • 25% increased Warcry Speed
  • 25% increased Warcry Cooldown Recovery Rate
Adrenaline Rush
  • 4% increased Movement Speed if you've Killed Recently
  • 8% increased Attack Speed if you've killed Recently
Advanced Munitions
  • 25% increased chance to inflict Ailments with Projectiles
Adverse Growth
  • 20% reduced Life Regeneration rate
  • 20% of Damage taken Recouped as Mana
Affliction Enforcer
  • 40% increased Flammability Magnitude
  • 20% increased Freeze Buildup
  • 20% increased chance to Shock
Afterimage
  • 60% increased Evasion Rating if you have Hit an Enemy Recently
  • 5% reduced Movement Speed Penalty from using Skills while moving
Aftershocks
  • Slam Skills you use yourself have 30% increased Aftershock Area of Effect
Against the Elements
  • 30% increased Elemental Ailment Threshold
  • 15% reduced Slowing Potency of Debuffs on You
Aggravation
  • 10% chance to Aggravate Bleeding on targets you Hit with Attacks
Agile Sprinter
  • 100% increased Evasion Rating while Sprinting
Agile Succession
  • 6% increased Attack Speed
  • 30% increased Evasion Rating if you have Hit an Enemy Recently
Agonising Calamity
  • 40% increased Chaos Damage while affected by Herald of Plague
  • 40% increased Physical Damage while affected by Herald of Blood
Alchemical Oil
  • 30% increased Exposure Effect
All For One
  • 20% reduced Presence Area of Effect
  • 12% increased Area of Effect
All Natural
  • +5% to all Elemental Resistances
  • 30% increased Elemental Damage
Altered Brain Chemistry
  • 25% increased Mana Recovery from Flasks
  • 10% increased Mana Recovery Rate during Effect of any Mana Flask
Alternating Current
  • 25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
  • 20% increased Magnitude of Shock you inflict
Among the Hordes
  • 3% increased Movement Speed
  • 15% increased Attack Damage
  • Minions have 10% increased Movement Speed
Ancestral Alacrity
  • 30% increased Totem Placement speed
  • 8% increased Attack and Cast Speed if you've summoned a Totem Recently
Ancestral Artifice
  • Melee Attack Skills have +1 to maximum number of Summoned Totems
  • 20% increased Totem Placement range
Ancestral Conduits
  • 12% increased Attack and Cast Speed if you've summoned a Totem Recently
Ancestral Mending
  • Regenerate 1% of maximum Life per second while you have a Totem
  • Totems Regenerate 3% of maximum Life per second
Ancestral Reach
  • 25% increased Totem Placement speed
  • 50% increased Totem Placement range
Ancestral Unity
  • Attacks used by Totems have 4% increased Attack Speed per Summoned Totem
Ancient Aegis
  • 60% increased Armour from Equipped Body Armour
  • 60% increased Energy Shield from Equipped Body Armour
Anger Management
  • +15 to Maximum Rage
  • 200% faster start of inherent Rage loss
Anticipation
  • Sealed Skills have 25% increased Seal gain frequency
Apocalypse
  • 30% reduced Damage
  • +8% to Critical Hit Chance of Herald Skills
Arcane Alchemy
  • Mana Flasks gain 0.1 charges per Second
  • +10 to Intelligence
Arcane Blossom
  • 15% increased Mana Recovery rate
Arcane Intensity
  • 3% increased Spell Damage per 100 maximum Mana
Arcane Mixtures
  • 10% increased Cast Speed if you've used a Mana Flask Recently
  • Mana Flasks gain 0.1 charges per Second
Arcane Nature
  • 12% increased Area of Effect while you have Arcane Surge
  • 30% increased Spell Damage while you have Arcane Surge
Arcane Remnants
  • Recover 3% of Maximum Mana when you collect a Remnant
Archon of the Blizzard
  • Gain Elemental Archon when your Energy Shield Recharge begins
Archon of the Storm
  • Gain Elemental Archon after spending 100% of your Maximum Mana
Archon of Undeath
  • 15% chance to gain Archon of Undeath when you use a Command skill
Arsonist
  • Ignites you inflict deal Damage 18% faster
Arsonist
  • 20% increased Fire Damage
  • 10% increased Cast Speed while Ignited
  • 5% reduced Movement Speed Penalty from using Fire Skills while moving
Artillery Strike
  • Attack Skills have +1 to maximum number of Summoned Ballista Totems
  • 15% increased Area of Effect while you have a Totem
Asceticism
  • Stun Threshold is based on 30% of your Energy Shield instead of Life
Aspiring Genius
  • 20% increased Mana Regeneration Rate
  • 10% chance to Gain Arcane Surge when you deal a Critical Hit
At your Command
  • Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Augmented Flesh
  • Grants 2 additional Skill Slots
Authority
  • 15% increased Area of Effect for Attacks
  • 10% increased Cooldown Recovery Rate
Avoiding Deflection
  • -5% to amount of Damage Prevented by Deflection
  • 20% increased Deflection Rating
Back in Action
  • 80% increased Stun Recovery
Backstabbing
  • 25% increased Critical Damage Bonus with Daggers
Backup Plan
  • 20% increased Armour and Evasion Rating
  • 40% increased Evasion Rating if you have been Hit Recently
  • 40% increased Armour if you haven't been Hit Recently
Ball and Chain
  • 15% increased Damage with Flails
  • 6% increased Attack Speed with Flails
Bannerman
  • Banner Buffs linger on you for 2 seconds after you leave the Area
Barbaric Strength
  • 45% increased Critical Damage Bonus
  • 10% increased Mana Cost of Skills
  • +10 to Strength
Barrier of Venarius
  • 20% increased maximum Energy Shield
  • 25% reduced Armour Break taken
  • Defend with 120% of Armour while not on Low Energy Shield
Bashing Beast
  • Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds
Bastion of Light
  • Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
  • Raise Shield inflicts Parried for 2 seconds on Hit
Battle Fever
  • 5% increased Skill Speed
  • 25% increased Physical Damage
Battle Trance
  • +8 to Maximum Rage
Battle-hardened
  • Hits against you have 20% reduced Critical Damage Bonus
  • 20% increased Armour and Evasion Rating
  • +5 to Strength and Dexterity
Bear's Roar
  • 40% increased Stun buildup if you have Shapeshifted to an Animal form Recently
Beastial Skin
  • 100% increased Evasion Rating from Equipped Body Armour
Beef
  • +25 to Strength
Behemoth
  • 3% increased maximum Life
  • 8% increased Area of Effect for Attacks
  • 5% chance for Slam Skills you use yourself to cause an additional Aftershock
Bestial Rage
  • Gain 1 Rage on Melee Hit
  • Every 10 Rage also grants 12% increased Physical Damage
Bhatair's Storm
  • +12% of Armour also applies to Elemental Damage
  • 8% faster start of Energy Shield Recharge
  • Archon recovery period expires 10% faster
  • 10% increased effect of Archon Buffs on you
Biting Frost
  • 20% reduced Freeze Duration on Enemies
  • Enemies Frozen by you take 20% increased Cold Damage
Blade Catcher
  • Defend with 200% of Armour against Critical Hits
  • +15 to Strength
Blade Flurry
  • 6% increased Attack Speed while Dual Wielding
  • 15% increased Attack Critical Hit Chance while Dual Wielding
Blazing Arms
  • 16% increased Fire Damage
  • 30% increased Flammability Magnitude
  • 16% increased Attack Damage
Bleeding Out
  • +250 to Accuracy against Bleeding Enemies
  • Bleeding you inflict deals Damage 10% faster
Blessing of the Moon
  • 8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
Blinding Flash
  • 20% increased Blind Effect
  • Blind Enemies when they Stun you
Blinding Strike
  • 24% increased Attack Damage
  • 10% chance to Blind Enemies on Hit with Attacks
Blood of Rage
  • Gain 8 Rage when you use a Life Flask
Blood of the Wolf
  • 15% increased amount of Life Leeched while Shapeshifted
  • 15% increased Life Regeneration rate while Shapeshifted
  • +1% to Maximum Cold Resistance while Shapeshifted
Blood Rush
  • 6% increased Skill Speed
  • 6% of Skill Mana Costs Converted to Life Costs
Blood Tearing
  • 15% increased Magnitude of Bleeding you inflict
  • 25% increased Physical Damage
Blood Transfusion
  • 25% increased Life Regeneration rate
  • 25% of Spell Mana Cost Converted to Life Cost
Bloodletting
  • 10% chance to inflict Bleeding on Hit
  • 15% increased Magnitude of Bleeding you inflict
Bloodthirsty
  • 20% increased Damage while Leeching
  • 10% increased Attack Speed while Leeching
  • 30% increased Armour and Evasion Rating while Leeching
Blur
  • 4% increased Movement Speed
  • 20% increased Evasion Rating
  • +10 to Dexterity
Blurred Motion
  • 5% increased Attack Speed
  • 10% increased Accuracy Rating
  • 5% increased Dexterity
Bolstering Presence
  • Aura Skills have 12% increased Magnitudes
Bolstering Yell
  • Empowered Attacks deal 30% increased Damage
  • Warcry Skills have 30% increased Area of Effect
Bond of the Ape
  • 12% increased Area of Effect
  • Companions have 30% increased Area of Effect
Bond of the Cat
  • Companions have 20% increased Movement Speed
  • 5% reduced Movement Speed Penalty from using Skills while moving
Bond of the Mamba
  • Gain 4% of Physical Damage as extra Chaos Damage
  • Companions gain 12% Damage as extra Chaos Damage
Bond of the Owl
  • Gain 6% of Damage as Extra Cold Damage
  • Companions gain 12% Damage as extra Cold Damage
Bond of the Viper
  • 16% increased Skill Effect Duration
  • Companions have a 40% chance to Poison on Hit
Bond of the Wolf
  • 6% increased Attack Speed
  • Companions have 50% chance to gain Onslaught on Kill
Bonded Precision
  • Allies in your Presence have 25% increased Critical Hit Chance
  • 25% increased Critical Hit Chance
Bone Chains
  • Physical Spell Critical Hits build Pin
Boon of the Beast
  • When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds
Boundless Growth
  • Plants have a 20% chance to immediately Overgrow
Bounty Hunter
  • Recover 1% of maximum Life on Kill
  • Recover 1% of maximum Mana on Kill
  • 25% increased Culling Strike Threshold
Brain Freeze
  • 20% increased Cold Damage
  • Enemies Frozen by you have -8% to Cold Resistance
Brain Storm
  • 20% increased Lightning Damage
  • 15% increased Mana Cost Efficiency
Branching Bolts
  • 60% chance for Lightning Skills to Chain an additional time
Bravado
  • Empowered Attacks have 50% increased Stun Buildup
  • 100% increased Stun Threshold during Empowered Attacks
Breakage
  • Break 60% increased Armour
  • 10% chance to Defend with 200% of Armour
Breaking Blows
  • 30% increased Stun Buildup
  • 12% increased Area of Effect if you have Stunned an Enemy Recently
Breaking Point
  • 10% increased Duration of Elemental Ailments on Enemies
  • 30% increased Magnitude of Non-Damaging Ailments you inflict
Breath of Fire
  • Damage Penetrates 15% Fire Resistance
  • +10 to Strength
Breath of Ice
  • Damage Penetrates 15% Cold Resistance
  • +10 to Intelligence
Breath of Lightning
  • Damage Penetrates 15% Lightning Resistance
  • +10 to Dexterity
Brinerot Ferocity
  • 4% increased Attack Speed
  • +8% to Lightning Resistance
  • +30% of Armour also applies to Lightning Damage
Bringer of Order
  • 20% increased Damage
  • Minions deal 20% increased Damage
Briny Carapace
  • 100% increased Stun Threshold for each time you've been Stunned Recently
Brush Off
  • 15% increased Armour
  • Prevent +15% of Damage from Deflected Critical Hits
Brutal
  • 10% increased Stun Buildup
  • 16% increased Melee Damage
  • +10 to Strength
Brute Strength
  • 10% reduced maximum Mana
  • 1% increased Damage per 15 Strength
Building Toxins
  • 25% reduced Poison Duration
  • Targets can be affected by +1 of your Poisons at the same time
Burn Away
  • 15% increased Fire Damage
  • 10% increased Ignite Magnitude
  • Damage Penetrates 10% Fire Resistance
Burning Nature
  • 25% increased Fire Damage
  • 15% increased Ignite Duration on Enemies
Burning Strikes
  • Gain 12% of Physical Damage as Extra Fire Damage
Burnout
  • Ignites you inflict deal Damage 15% faster
Cacophony
  • 40% increased Damage with Warcries
  • Warcry Skills have 25% increased Area of Effect
Calculated Hunter
  • 5% reduced Skill Speed
  • 50% increased Critical Hit Chance
Call Upon the Deep
  • Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds
Captivating Companionship
  • 5% of Damage from Hits is taken from your Damageable Companion's Life before you
  • 20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence
Careful Aim
  • 15% increased Accuracy Rating
  • 20% increased Projectile Damage
Careful Assassin
  • 20% reduced Critical Damage Bonus
  • 50% increased Critical Hit Chance
Careful Consideration
  • 30% reduced Evasion Rating if you have been Hit Recently
  • 100% increased Evasion Rating if you haven't been Hit Recently
Carved Earth
  • 20% increased Totem Damage
  • 6% increased Attack and Cast Speed if you've summoned a Totem Recently
Casting Cascade
  • 15% reduced Spell Damage
  • 6% increased Cast Speed for each different Spell you've Cast in the last eight seconds
Catalysis
  • 20% increased Elemental Damage with Attacks
  • 5% of Physical Damage from Hits taken as Damage of a Random Element
Catapult
  • 15% increased Projectile Speed
  • 12% increased Area of Effect for Attacks
Catlike Agility
  • 25% increased Evasion Rating
  • 40% increased Evasion Rating if you've Dodge Rolled Recently
  • 3% reduced Movement Speed Penalty from using Skills while moving
Cautious Concoctions
  • 15% increased Flask Effect Duration
  • 15% increased Flask Charges gained
Chakra of Breathing
  • 20% faster start of Energy Shield Recharge when not on Full Life
  • 20% increased Evasion Rating while you have Energy Shield
Chakra of Elements
  • Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies
  • Gain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies
Chakra of Impact
  • 20% increased Attack Damage
  • Skills deal 8% increased Damage per Combo consumed, up to 40%
Chakra of Life
  • 3% increased maximum Life
  • 10% increased Life Recovery rate
Chakra of Rhythm
  • 6% increased Attack Speed
  • 20% Chance to build an additional Combo on Hit
Chakra of Sight
  • 20% increased Light Radius
  • Cannot be Blinded
  • 12% chance to Blind Enemies on Hit
Chakra of Stability
  • 30% increased Stun Recovery
  • Regenerate 3% of maximum Life over 1 second when Stunned
  • +1 to Stun Threshold per Dexterity
Chakra of Thought
  • 8% of Damage is taken from Mana before Life
  • 15% increased Attack Speed while not on Low Mana
Channelled Heritage
  • 30% increased Area of Effect of Ancestrally Boosted Attacks
Chilled to the Bone
  • 20% increased Chill Duration on Enemies
  • 30% increased Magnitude of Chill you inflict
Chillproof
  • 10% increased Armour
  • 30% reduced Effect of Chill on you
  • 30% increased Freeze Threshold
  • +30% of Armour also applies to Cold Damage
Chronomancy
  • 20% increased Skill Effect Duration
  • Debuffs you inflict have 10% increased Slow Magnitude
Cirel of Tarth's Light
  • +10% of Armour also applies to Elemental Damage
  • 10% faster start of Energy Shield Recharge
  • 10% increased Light Radius
  • 10% increased Accuracy Rating
  • 10% increased Area of Effect
Clean Shot
  • 15% chance to Pierce an Enemy
  • 15% increased Projectile Damage
Clear Space
  • 20% increased Knockback Distance
  • 20% chance to Knock Enemies Back with Hits at Close Range
Clever Construction
  • 25% increased Critical Hit Chance with Traps
Climate Change
  • 20% increased Freeze Buildup
  • Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
Close Confines
  • 50% chance for Projectiles to Pierce Enemies within 3m distance of you
Cluster Bombs
  • 50% increased Grenade Detonation Time
  • Grenade Skills Fire an additional Projectile
Coated Arms
  • 25% increased Damage with One Handed Weapons
  • Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments
Coated Knife
  • Critical Hits with Daggers have a 25% chance to Poison the Enemy
Cold Coat
  • 25% increased Freeze Buildup
  • 25% reduced Freeze Duration on you
  • 25% increased Freeze Threshold
Cold Nature
  • 25% increased Cold Damage
  • 15% increased Chill Duration on Enemies
Colossal Weapon
  • 12% increased Area of Effect for Attacks
  • +10 to Strength
Combat Alchemy
  • 10% chance for Flasks you use to not consume Charges
  • 20% increased Life and Mana Recovery from Flasks
Coming Calamity
  • 40% increased Cold Damage while affected by Herald of Ice
  • 40% increased Fire Damage while affected by Herald of Ash
  • 40% increased Lightning Damage while affected by Herald of Thunder
Commanding Rage
  • Every five Rage also grants you 2% increased Minion Attack Speed
  • Every Rage also grants you 1% increased Minion Damage
Comradery
  • 30% increased Damage
  • Minions deal 30% increased Damage
Conall the Hunted
  • +15% of Armour also applies to Elemental Damage
  • 5% faster start of Energy Shield Recharge
  • Immune to Bleeding while Shapeshifted
  • Immune to Maim while Shapeshifted
Concussive Attack
  • 25% increased Attack Damage
  • 5% chance to Daze on Hit
Conductive Embrace
  • +10% to Lightning Resistance
  • +2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
Conservative Casting
  • 20% increased Mana Regeneration Rate
  • 15% increased Mana Cost Efficiency
Consistent Intake
  • 15% increased Parried Debuff Magnitude
  • Cannot be Critically Hit while Parrying
Constricting
  • Debuffs you inflict have 5% increased Slow Magnitude
  • 25% increased Physical Damage
Controlled Chaos
  • Maximum Volatility is 30
Controlling Magic
  • 25% increased Critical Hit Chance for Spells
  • Hits have 25% reduced Critical Hit Chance against you
Convalescence
  • 10% reduced Energy Shield Recharge Rate
  • 20% faster start of Energy Shield Recharge
Cooked
  • 60% increased Critical Damage Bonus
  • 25% reduced Armour, Evasion and Energy Shield
Core of the Guardian
  • 20% reduced maximum Energy Shield
  • 30% increased Block chance
Corruption Endures
  • 7% chance to Avoid Death from Hits
Counterstancing
  • Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged Attack
  • Successfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack
Coursing Energy
  • 40% increased Electrocute Buildup
  • 30% increased Shock Chance against Electrocuted Enemies
Cower Before the First Ones
  • 30% increased Fire Damage
  • 30% increased Cold Damage
  • 30% increased Lightning Damage
  • 30% increased Chaos Damage
  • 30% increased Physical Damage
Cranial Impact
  • 30% increased Stun Buildup
  • Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
Crashing Wave
  • 25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Craving Slaughter
  • +15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
Cremating Cries
  • Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage
Cremation
  • Damage Penetrates 18% Fire Resistance
  • Gain 6% of Elemental Damage as Extra Fire Damage
Crippling Toxins
  • 25% chance for Attacks to Maim on Hit against Poisoned Enemies
  • 25% increased Magnitude of Poison you inflict
Critical Exploit
  • 25% increased Critical Hit Chance
Critical Overload
  • 15% increased Critical Hit Chance for Spells
  • 15% increased Critical Spell Damage Bonus
Cross Strike
  • 20% increased Accuracy Rating while Dual Wielding
  • 3% increased Movement Speed while Dual Wielding
Cruel Fate
  • 20% increased Critical Damage Bonus
  • 20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Cruel Methods
  • Break 40% increased Armour
  • 25% increased Physical Damage
Crushing Judgement
  • 25% increased Armour Break Duration
  • 25% increased Attack Area Damage
Crushing Verdict
  • 5% reduced Attack Speed
  • 30% increased Stun Buildup
  • 50% increased Attack Damage
Crystal Elixir
  • 40% increased Elemental Damage with Attack Skills during any Flask Effect
Crystalline Flesh
  • Minions have +20% to all Elemental Resistances
  • Minions have +5% to all Maximum Elemental Resistances
Crystalline Resistance
  • +1% to all Maximum Elemental Resistances if you have at
  • least 5 Red, Green and Blue Support Gems Socketed
Crystallised Immunities
  • Immune to Chill if a majority of your Socketed Support Gems are Blue
  • Immune to Ignite if a majority of your Socketed Support Gems are Red
  • Immune to Shock if a majority of your Socketed Support Gems are Green
Cull the Hordes
  • 40% increased Culling Strike Threshold against Rare or Unique Enemies
Curved Weapon
  • 15% increased Accuracy Rating
  • +10 to Dexterity
Cut to the Bone
  • Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
  • 20% increased Magnitude of Impales inflicted with Spells
  • 20% increased Physical Damage
Dampening Shield
  • 28% increased maximum Energy Shield
  • Gain additional Ailment Threshold equal to 12% of maximum Energy Shield
  • Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Dangerous Blossom
  • Gain 10% of Damage as Extra Physical Damage
Dark Entries
  • +1 to Level of all Chaos Skills
Dark Entropy
  • Withered also causes enemies to deal 1% reduced Damage
Dazing Blocks
  • 100% chance to Daze Enemies whose Hits you Block with a raised Shield
Dead can Dance
  • Minions have 25% increased maximum Life
  • Minions have 25% increased Evasion Rating
Deadly Flourish
  • 25% increased Melee Critical Hit Chance
Deadly Force
  • 15% increased Damage if you've dealt a Critical Hit in the past 8 seconds
  • 15% increased Critical Hit Chance
Deadly Invocations
  • Invocation Spells have 50% increased Critical Damage Bonus
Deadly Swarm
  • Minions deal 15% increased Damage
  • Minions have 20% increased Critical Hit Chance
Deadly Thorns
  • 35% increased Physical Damage
Deafening Cries
  • 25% increased Warcry Cooldown Recovery Rate
  • 8% increased Damage for each time you've Warcried Recently
Death from Afar
  • Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m
  • Projectiles deal 25% increased Damage with Hits against Enemies further than 6m
Decisive Retreat
  • 50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
Decrepifying Curse
  • 20% increased duration of Ailments you inflict against Cursed Enemies
Deep Freeze
  • 20% increased Freeze Buildup
  • Enemies Frozen by you have -8% to Cold Resistance
Deep Trance
  • 8% increased Attack Speed
  • 15% increased Cost Efficiency
Deep Wounds
  • Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds
Defender's Resolve
  • 12% increased Block chance
  • Your Heavy Stun buildup empties 50% faster
Defensive Reflexes
  • 12% increased Block chance
  • 5 Mana gained when you Block
Defensive Stance
  • +4% to maximum Block chance
Defiance
  • 20% increased Armour and Evasion Rating
  • 80% increased Armour and Evasion Rating when on Low Life
Delayed Danger
  • 30% increased Hazard Duration
  • 40% increased Hazard Damage
Demolitionist
  • Gain 4% of Damage as Extra Fire Damage for
  • every different Grenade fired in the past 8 seconds
Dependable Ward
  • +8% to Chaos Resistance
  • 12% faster start of Energy Shield Recharge
Desensitisation
  • 25% increased Critical Damage Bonus
  • Hits against you have 25% reduced Critical Damage Bonus
Desert's Scorn
  • Enemies standing on Chilled Ground take 25% increased Fire Damage
  • Enemies standing on Ignited Ground take 25% increased Cold Damage
Desperate Times
  • Regenerate 1.5% of maximum Life per second while on Low Life
  • 40% increased Life Recovery from Flasks used when on Low Life
Destructive Apparatus
  • 25% increased Trap Damage
Deterioration
  • Damaging Ailments Cannot Be inflicted on you while you already have one
  • 20% increased Magnitude of Damaging Ailments you inflict
Determined Precision
  • 30% increased Accuracy Rating at Close Range
  • +10 to Dexterity
Devastation
  • 15% increased Attack Area Damage
  • 12% increased Area of Effect for Attacks
Devestating Devices
  • 25% increased Trap Damage
Devoted Protector
  • 15% increased Armour
  • +15% of Armour also applies to Elemental Damage
  • 10% faster start of Energy Shield Recharge
  • +5 to Strength and Intelligence
Dimensional Weakspot
  • Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Direct Approach
  • 35% increased Critical Hit Chance against Enemies that are affected
  • by no Elemental Ailments
Disciplined Training
  • 10% increased Skill Effect Duration
  • 10% increased Area of Effect for Attacks
  • Skills lose Combo 20% slower
Disorientation
  • 25% increased Blind duration
  • 25% increased Damage with Hits against Blinded Enemies
Dispatch Foes
  • 40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
Distant Dreamer
  • +10% to Chaos Resistance
  • Gain 5% of Damage as Extra Chaos Damage
  • 50% reduced effect of Withered on you
Distracted Target
  • 30% increased Critical Hit Chance against Blinded Enemies
Distracting Presence
  • 10% increased Cooldown Recovery Rate
  • Enemies in your Presence have 10% reduced Cooldown Recovery Rate
Dizzying Hits
  • 10% chance to Daze on Hit
  • 25% increased Critical Hit Chance against Dazed Enemies
Dizzying Sweep
  • 15% increased Attack Area Damage
  • 10% increased Area of Effect for Attacks
  • 5% chance to Daze on Hit
Dominion
  • 50% reduced effect of Archon Buffs on you
  • Archon Buffs have no recovery period after you lose one
Dominus' Providence
  • +8% of Armour also applies to Elemental Damage
  • 10% faster start of Energy Shield Recharge
  • Immune to Exposure
  • Unaffected by Elemental Weakness
Doomsayer
  • Herald Skills have 25% increased Area of Effect
  • Herald Skills deal 30% increased Damage
Draiocht Cleansing
  • Channelling Skills deal 20% increased Damage
  • Remove a Curse after Channelling for 2 seconds
Dread Engineer's Concoction
  • 35% increased Magnitude of Ignite against Poisoned enemies
Dreamcatcher
  • 25% increased Spell Damage while on Full Energy Shield
  • 75% increased Energy Shield from Equipped Focus
Drenched
  • 40% increased chance to Shock
  • Gain 5% of Lightning damage as Extra Cold damage
Dynamism
  • 40% increased Damage if you've Triggered a Skill Recently
  • Meta Skills gain 15% increased Energy
Eagle Eye
  • +30 to Accuracy Rating
  • 10% increased Accuracy Rating
Easy Going
  • 25% increased Reservation Efficiency of Companion Skills
Easy Target
  • Your Hits cannot be Evaded by Heavy Stunned Enemies
Echoes of Ferocity
  • 15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock
Echoing Flames
  • 30% increased Elemental Damage if you've Ignited an Enemy Recently
Echoing Frost
  • 30% increased Elemental Damage if you've Chilled an Enemy Recently
Echoing Pulse
  • Echoed Spells have 25% increased Area of Effect
Echoing Thunder
  • 30% increased Elemental Damage if you've Shocked an Enemy Recently
Effervescent
  • 4% increased Cast Speed for each different Spell you've Cast in the last eight seconds
Efficient Alchemy
  • 20% increased Flask and Charm Charges gained
  • 40% increased Life and Mana Recovery from Flasks while you have an active Charm
Efficient Casting
  • 15% increased Mana Regeneration Rate
  • 20% increased Mana Cost Efficiency
Efficient Contraptions
  • Hazards have 15% chance to rearm after they are triggered
Efficient Inscriptions
  • Meta Skills have 20% increased Reservation Efficiency
Efficient Killing
  • 15% increased Mana Regeneration Rate
  • Recover 2% of maximum Mana on Kill
Efficient Loading
  • 30% chance when you Reload a Crossbow to be immediate
Eldritch Will
  • 3% increased maximum Life, Mana and Energy Shield
  • Gain additional Ailment Threshold equal to 15% of maximum Energy Shield
  • Gain additional Stun Threshold equal to 15% of maximum Energy Shield
Electric Amplification
  • Damage Penetrates 18% Lightning Resistance
  • Gain 6% of Elemental Damage as Extra Lightning Damage
Electric Blood
  • +1% to Maximum Lightning Resistance
  • 50% reduced effect of Shock on you
Electrified Claw
  • Gain 8% of Damage as Extra Lightning Damage while Shapeshifted
Electrifying Daze
  • 5% chance to Daze on Hit
  • Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
Electrifying Nature
  • 25% increased Lightning Damage
  • 15% increased Shock Duration
Electrocuting Exposure
  • Gain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies
Electrocution
  • Enemies you Electrocute have 20% increased Damage taken
Electrotherapy
  • 5% increased Skill Speed
  • 30% increased Electrocute Buildup
Elemental Force
  • +3% to all Elemental Resistances
  • 20% increased Elemental Damage
Embodiment of Death
  • Immune to Bleeding while affected by an Archon Buff
Embodiment of Frost
  • Immune to Freeze and Chill while affected by an Archon Buff
Embodiment of Lightning
  • Immune to Shock while affected by an Archon Buff
Emboldened Avatar
  • 50% increased Flammability Magnitude
  • 25% increased Freeze Buildup
  • 25% increased chance to Shock
  • 25% increased Electrocute Buildup
Emboldening Casts
  • 12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds
Emboldening Lead
  • Minions deal 30% increased Damage if you've Hit Recently
Embracing Frost
  • +1% to Maximum Cold Resistance
  • +10% to Cold Resistance
Empowering Infusions
  • 35% increased Spell Damage if you have consumed an Elemental Infusion Recently
Empowering Remains
  • 40% increased Spell Damage if one of your Minions has died Recently
Empowering Remnants
  • 15% chance for Remnants you create to grant their effects twice
Encompassing Domain
  • 10% increased Area Damage
  • 12% increased Area of Effect if you have Stunned an Enemy Recently
Endless Blizzard
  • +1 to Level of all Cold Skills
Endless Circuit
  • 25% chance on Consuming a Shock on an Enemy to reapply it
Endlessly Soaring
  • Shapeshift Skills have 30% increased Skill Effect Duration
Endurance
  • +2 to Maximum Endurance Charges
Endured Suffering
  • 10% of Physical Damage taken Recouped as Life
  • 20% increased Physical Damage
Enduring Archon
  • 30% increased Archon Buff duration
Enduring Deflection
  • 20% increased Evasion Rating
  • Prevent +3% of Damage from Deflected Hits
Energise
  • 25% chance for Trigger skills to refund half of Energy Spent
Energising Archon
  • 30% increased Archon Buff duration
  • 20% faster start of Energy Shield Recharge while affected by an Archon Buff
Energising Deflection
  • 12% faster start of Energy Shield Recharge
  • 6% increased Deflection Rating
Engineered Blaze
  • 4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%
Enhanced Barrier
  • 25% increased maximum Energy Shield
  • 5% of Maximum Life Converted to Energy Shield
Enhanced Reflexes
  • 20% increased Evasion Rating
  • Gain Deflection Rating equal to 5% of Evasion Rating
  • 8% increased Dexterity
Enhancing Attacks
  • 12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds
Enraged Reaver
  • +10 to Maximum Rage while wielding an Axe
Entropic Incarnation
  • Minions have +13% to Chaos Resistance
  • Minions gain 10% of Physical Damage as Chaos Damage
Enveloping Presence
  • 30% increased Presence Area of Effect
  • Aura Skills have 6% increased Magnitudes
Equilibrium
  • 30% increased Attack Damage if you've Cast a Spell Recently
  • 10% increased Cast Speed if you've Attacked Recently
Eroding Chains
  • Break 50% of Armour on Pinning an Enemy
Erraticism
  • 16% increased Cast Speed if you've dealt a Critical Hit Recently
  • 10% reduced Critical Hit Chance
Escalating Mayhem
  • 10% increased Damage for each Hazard triggered Recently, up to 50%
Escalating Toxins
  • 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Escalation
  • 25% increased Warcry Speed
  • 20% increased Damage for each different Warcry you've used Recently
Escape Strategy
  • 100% increased Evasion Rating if you have been Hit Recently
  • 30% reduced Evasion Rating if you haven't been Hit Recently
Escape Velocity
  • 3% increased Movement Speed
  • 30% increased Evasion Rating
Essence Infusion
  • 12% faster start of Energy Shield Recharge
  • +12 to Intelligence
Essence of the Mountain
  • Gain 5% of Damage as Extra Cold Damage
  • 20% increased Freeze Buildup
Essence of the Storm
  • Gain 5% of Damage as Extra Lightning Damage
  • 30% increased chance to Shock
Ether Flow
  • 25% reduced Mana Regeneration Rate while stationary
  • 50% increased Mana Regeneration Rate while moving
  • 5% reduced Movement Speed Penalty from using Skills while moving
Event Horizon
  • 53% increased Chaos Damage
  • Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
Everlasting Bloom
  • 30% increased Skill Effect Duration
Everlasting Glory
  • Skills have a 15% chance to not consume Glory
Everlasting Infusions
  • Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
Evocational Practitioner
  • 25% increased Critical Hit Chance if you've Triggered a Skill Recently
  • Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
Exhaust All Power
  • Archon recovery period expires 30% slower
  • Archon Buffs also grant 50% increased Critical Damage Bonus
  • Archon Buffs also grant 30% increased Critical Hit Chance
Expendable Army
  • 20% increased Minion Duration
  • Temporary Minion Skills have +2 to Limit of Minions summoned
Exploit
  • 25% increased Damage with Hits against Enemies affected by Elemental Ailments
  • 15% increased Duration of Ignite, Shock and Chill on Enemies
Exploit the Elements
  • 24% increased Damage with Hits against Enemies affected by Elemental Ailments
  • 30% increased chance to inflict Ailments against Rare or Unique Enemies
Explosive Empowerment
  • Empowered Attacks deal 20% increased Damage
  • Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Explosive Impact
  • 15% increased Area of Effect
  • Burning Enemies you kill have a 5% chance to Explode, dealing a
  • tenth of their maximum Life as Fire Damage
Exposed to the Cosmos
  • Damage Penetrates 18% Cold Resistance
  • 20% increased chance to inflict Ailments against Enemies with Exposure
Exposed to the Inferno
  • Damage Penetrates 18% Fire Resistance
  • 15% increased Duration of Ailments against Enemies with Exposure
Exposed to the Storm
  • Damage Penetrates 18% Lightning Resistance
  • 15% increased Critical Hit Chance against enemies with Exposure
Exposed Wounds
  • 15% increased chance to inflict Ailments
  • Hits Break 30% increased Armour on targets with Ailments
Extinguishing Exhalation
  • Remove Ignite when you Warcry
Falcon Dive
  • 4% increased Attack Speed
  • 1% increased Attack Speed per 400 Accuracy Rating, up to 20%
Falcon Technique
  • 1% increased Attack Speed per 25 Dexterity
Fan the Flames
  • 25% reduced Ignite Duration on you
  • 40% increased Elemental Ailment Threshold
Far Sighted
  • 30% reduced penalty to Accuracy Rating at range
Fast Acting Toxins
  • Damaging Ailments deal damage 12% faster
Fast Metabolism
  • 40% increased Damage while Leeching Life
Fate Finding
  • 20% increased Reservation Efficiency of Herald Skills
Fated End
  • 30% increased Curse Duration
  • Targets Cursed by you have 50% reduced Life Regeneration Rate
  • Enemies you Curse cannot Recharge Energy Shield
Favourable Odds
  • 30% increased Block chance while Surrounded
  • 10% increased Deflection Rating while Surrounded
  • 40% increased Ailment and Stun Threshold while Surrounded
Fearful Paralysis
  • Enemies are Intimidated for 4 seconds when you Immobilise them
Feathered Fletching
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Feel no Pain
  • 20% increased Armour and Evasion Rating
  • 20% increased Stun Threshold
Feel the Earth
  • 25% reduced Shock duration on you
  • 40% increased Elemental Ailment Threshold
Fervour
  • +2 to Maximum Frenzy Charges
Final Barrage
  • 20% increased Cast Speed when on Low Life
  • 10% reduced Cast Speed when on Full Life
Finality
  • 120% increased Damage with Hits against Enemies that are on Low Life
  • 5% increased Damage taken while on Low Life
Finesse
  • 10% increased Accuracy Rating
  • Gain Accuracy Rating equal to your Intelligence
Finish Them
  • 40% increased Culling Strike Threshold against Immobilised Enemies
Finishing Blows
  • 60% increased Damage with Hits against Enemies that are on Low Life
  • 30% increased Stun Buildup against Enemies that are on Low Life
Firestarter
  • 80% increased Flammability Magnitude
  • Enemies Ignited by you have -5% to Fire Resistance
First Approach
  • 40% increased Critical Hit Chance against Enemies that are on Full Life
  • Cannot be Blinded while on Full Life
  • 80% increased Damage with Hits against Enemies that are on Full Life
First Principle of the Hollow
  • 20% increased Evasion Rating
  • 20% increased maximum Energy Shield
  • +5% to Cold Resistance
  • +5% to Lightning Resistance
First Sting
  • 30% chance to Poison on Hit against Enemies that are not Poisoned
  • 80% increased Magnitude of Poison you inflict on targets that are not Poisoned
First Teachings of the Keeper
  • +5% to Fire Resistance
  • +5% to Chaos Resistance
  • Gain Deflection Rating equal to 8% of Evasion Rating
  • 10% faster start of Energy Shield Recharge
Flamekeeper
  • 20% increased Fire Damage
  • 15% increased Ignite Magnitude
  • 30% reduced Magnitude of Ignite on you
Flamewalker
  • 40% reduced Magnitude of Ignite on you
  • Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
Flare
  • Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently
Flash Storm
  • 30% increased chance to Shock
  • Damage Penetrates 15% Lightning Resistance
Flashy Parrying
  • 12% increased Block chance
  • 20% increased Parried Debuff Duration
Flesh Withstands
  • 30% increased Mana Regeneration Rate while Shocked
  • +500 to Armour while Frozen
  • 21% increased Stun Threshold
  • 21% increased Elemental Ailment Threshold
  • 30% increased Life Regeneration rate while Ignited
Fleshcrafting
  • Minions gain 15% of their maximum Life as Extra maximum Energy Shield
  • 4% of Maximum Life Converted to Energy Shield
Flip the Script
  • Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
Flow Like Water
  • 8% increased Attack and Cast Speed
  • +5 to Dexterity and Intelligence
Flow of Life
  • Debuffs on you expire 10% faster
  • 20% increased speed of Recoup Effects
Flow of Time
  • Buffs on you expire 10% slower
  • 20% increased speed of Recoup Effects
Flow State
  • 5% increased Skill Speed
  • 15% increased Mana Regeneration Rate
Flurry
  • 20% increased Cold Damage
  • 10% increased Cast Speed while Chilled
  • 5% reduced Movement Speed Penalty from using Cold Skills while moving
Focused Channel
  • Channelling Skills deal 25% increased Damage
  • 50% increased Stun Threshold while Channelling
Focused Thrust
  • 75% increased Melee Damage with Spears while Surrounded
  • 40% increased Projectile Damage with Spears while there are no Enemies within 3m
For the Jugular
  • 25% increased Critical Damage Bonus
  • +10 to Intelligence
Forbidden Path
  • 5% reduced maximum Life
  • -10% to all Elemental Resistances
  • Minions Recoup 30% of Damage taken as Life
  • Minions Gain 20% of Elemental Damage as Extra Chaos Damage
Forces of Nature
  • Attack Damage Penetrates 15% of Enemy Elemental Resistances
Forcewave
  • 20% increased Stun Buildup
  • 20% increased Knockback Distance
  • 20% increased Physical Damage
Forthcoming
  • 16% reduced Skill Effect Duration
  • 10% increased Cooldown Recovery Rate
Fortified Aegis
  • 100% increased Armour, Evasion and Energy Shield from Equipped Shield
Fortified Location
  • 10% increased Armour and Evasion Rating per Summoned Totem in your Presence
  • 10% increased Attack Damage per Summoned Totem in your Presence
Fortifying Blood
  • 15% increased amount of Life Leeched
  • 40% increased Armour and Evasion Rating while Leeching
Frantic Fighter
  • 30% reduced Accuracy Rating while Surrounded
  • 100% increased Attack Damage while Surrounded
Frantic Reach
  • 20% reduced Accuracy Rating
  • 18% increased Area of Effect for Attacks
Frantic Swings
  • Enemies Blinded by you have 50% reduced Critical Hit Chance
Frazzled
  • 15% increased Mana Regeneration Rate
  • 30% increased Magnitude of Shock you inflict
Freedom of Movement
  • 20% increased Evasion Rating
  • 10% reduced Slowing Potency of Debuffs on You
  • 5% reduced Movement Speed Penalty from using Skills while moving
Frenetic
  • 10% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • +1 to Maximum Frenzy Charges
Friend to Many
  • Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Frightening Shield
  • Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised
Frostwalker
  • 40% reduced Effect of Chill on you
  • Gain 15% of Damage as Extra Cold Damage while on Chilled Ground
Frozen Claw
  • Gain 8% of Damage as Extra Cold Damage while Shapeshifted
Frozen Limit
  • +1 to maximum Cold Infusions
Full Recovery
  • 15% increased Life Regeneration rate
  • 15% increased Mana Regeneration Rate
  • 12% increased Cast Speed while on Full Mana
Full Salvo
  • 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
Fulmination
  • 80% increased Flammability Magnitude
  • 40% increased Damage with Hits against Ignited Enemies
Gem Enthusiast
  • 5% increased Maximum Life if you have at least 10 Red Support Gems Socketed
  • 5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed
  • 5% increased Movement Speed if you have at least 10 Green Support Gems Socketed
General Electric
  • 40% increased chance to Shock
  • 5% increased Attack and Cast Speed with Lightning Skills
General's Bindings
  • Gain 8% of Evasion Rating as extra Armour
Giantslayer
  • 25% increased Damage with Hits against Rare and Unique Enemies
  • 20% increased Accuracy Rating against Rare or Unique Enemies
  • 20% increased chance to inflict Ailments against Rare or Unique Enemies
Gift of the Plains
  • 2% chance that if you would gain Power Charges, you instead gain up to
  • your maximum number of Power Charges
  • +1 to Maximum Power Charges
Gigantic Following
  • Your Minions are Gigantic
  • 25% reduced Reservation Efficiency of Minion Skills
Give Up Your Essence
  • Allies in your Presence Regenerate 2% of your Maximum Life per second
  • 30% increased Life Cost of Skills
Glaciation
  • Damage Penetrates 18% Cold Resistance
  • Gain 6% of Elemental Damage as Extra Cold Damage
Glancing Deflection
  • 10% increased Deflection Rating
Glazed Flesh
  • 3% of Damage Taken Recouped as Life, Mana and Energy Shield
Glorious Anticipation
  • Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
Goring
  • 3% increased maximum Life
  • 20% increased amount of Life Leeched
Grace of the Ancestors
  • 10% increased Attack Speed
  • Every Rage also grants 1% increased Evasion Rating
Gravedigger
  • Minions Revive 15% faster
  • Recover 2% of maximum Life when one of your Minions is Revived
Greatest Defence
  • 4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Grenadier
  • Grenade Skills have +1 Cooldown Use
Grip of Evil
  • Minions have 40% increased Critical Damage Bonus
Grit
  • 10% chance when you gain an Endurance Charge to gain an additional Endurance Charge
  • +1 to Maximum Endurance Charges
Grounded in the Earth
  • 16% increased Skill Effect Duration
  • 16% increased Stun Threshold
Growing Peril
  • 1% increased Chaos Damage over Time per Volatility
Growing Swarm
  • Minions have 20% increased Area of Effect
  • Minions have 20% increased Cooldown Recovery Rate
Guided Hand
  • The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
  • Ancestrally Boosted Attacks deal 30% increased Damage
Guts
  • Recover 3% of maximum Life for each Endurance Charge consumed
  • +1 to Maximum Endurance Charges
Guttural Roar
  • 25% increased Warcry Speed
  • Warcries Debilitate Enemies
  • Warcry Skills have 25% increased Area of Effect
Haemorrhaging Cuts
  • Enemies you inflict Bleeding on cannot Regenerate Life
Hail
  • Empowered Attacks Gain 16% of Damage as Extra Cold Damage
Hale Heart
  • 15% increased Life Recovery rate
Hale Traveller
  • 20% increased Life Recovery from Flasks
  • Life Flasks gain 0.1 charges per Second
Hallowed
  • Gain additional Ailment Threshold equal to 20% of maximum Energy Shield
  • Gain additional Stun Threshold equal to 20% of maximum Energy Shield
Hard to Kill
  • 40% increased Flask Life Recovery rate
  • Regenerate 0.75% of maximum Life per second
Hardened Wood
  • Totems gain +20% to all Elemental Resistances
  • Totems have 20% additional Physical Damage Reduction
Harmonic Generator
  • 15% increased Critical Hit Chance against Shocked Enemies
  • 40% increased Magnitude of Shock you inflict with Critical Hits
Harness the Elements
  • 20% increased Damage for each type of Elemental Ailment on Enemy
Harsh Winter
  • 8% increased Cast Speed with Cold Skills
  • 16% increased Skill Effect Duration
Hastening Barrier
  • 5% increased Cast Speed
  • 10% increased Cast Speed when on Full Life
Headshot
  • Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
  • Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
  • 25% chance to inflict Daze with Hits against Enemies further than 6m
Heart Tissue
  • Regenerate 0.5% of maximum Life per second if you have been Hit Recently
  • 8% of Damage taken Recouped as Life
Heartbreaking
  • 25% increased Critical Damage Bonus
  • +10 to Strength
Heartstopping
  • +10 to Intelligence
  • 20% increased Critical Hit Chance
Heartstopping Presence
  • Enemies in your Presence have 75% reduced Life Regeneration rate
Heatproof
  • 10% increased Armour
  • +30% of Armour also applies to Fire Damage
  • 30% reduced Magnitude of Ignite on you
Heavy Ammunition
  • 5% reduced Attack Speed
  • 40% increased Projectile Damage
  • 40% increased Projectile Stun Buildup
Heavy Armour
  • Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet
Heavy Blade
  • 25% increased Damage with Swords
Heavy Buffer
  • 40% increased maximum Energy Shield
  • 5% of Damage taken bypasses Energy Shield
Heavy Contact
  • Hits that Heavy Stun Enemies have Culling Strike
Heavy Drinker
  • 20% increased Life Recovery from Flasks
  • Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply
Heavy Frost
  • 20% increased Freeze Buildup
  • Hits ignore non-negative Elemental Resistances of Frozen Enemies
Heavy Weaponry
  • 15% increased Melee Damage
  • 15% increased Stun Buildup with Melee Damage
  • +15 to Strength
Hefty Unit
  • +3 to Stun Threshold per Strength
Her Final Bite
  • 20% increased Physical Damage with Bows
  • Bow Attacks have Culling Strike
Hidden Barb
  • 20% increased chance to inflict Ailments
  • 20% increased Physical Damage
Hidden Forms
  • Gain 8% of Damage as Extra Damage of a random Element while Shapeshifted
Hide of the Bear
  • 40% increased Armour while Shapeshifted
  • +1% to Maximum Fire Resistance while Shapeshifted
  • 25% increased Stun Threshold while Shapeshifted
High Alert
  • 50% increased Evasion Rating when on Full Life
  • 25% increased Stun Threshold while on Full Life
Hindered Capabilities
  • 30% increased Damage with Hits against Hindered Enemies
  • Debuffs you inflict have 10% increased Slow Magnitude
Hindering Obstacles
  • Debuffs inflicted by Hazards have 30% increased Slow Magnitude
  • 30% increased Hazard Immobilisation buildup
Holy Protector
  • Minions have 25% increased maximum Life
  • 10% increased Block chance
Honed Instincts
  • 8% increased Projectile Speed
  • 8% increased Attack Speed
  • +10 to Dexterity
Honourless
  • 25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
  • 50% increased Melee Damage against Immobilised Enemies
Howling Beast
  • Warcries inflict 3 Critical Weakness on Enemies
Hulking Smash
  • 30% increased Stun Buildup
  • +15 to Strength
Hunker Down
  • Recover 20 Life when you Block
  • +2% to maximum Block chance
  • 80% less Knockback Distance for Blocked Hits
Hunter
  • 50% increased Damage against Demons
  • 50% increased Duration of Ailments on Beasts
  • 50% increased Critical Hit Chance against Humanoids
  • 50% increased Immobilisation buildup against Constructs
Hunter's Talisman
  • +1 Charm Slot
Hunting Companion
  • 20% increased Culling Strike Threshold
  • Culling Strike against Beasts while your Companion is in your Presence
Ice Storm
  • 15% reduced Effect of Chill on you
  • Gain 6% of Cold damage as Extra Lightning damage
  • 15% increased Magnitude of Chill you inflict
Ice Walls
  • 200% increased Ice Crystal Life
Icebreaker
  • Gain 50% of maximum Energy Shield as additional Freeze Threshold
Ichlotl's Inferno
  • Every Rage also grants 1% increased Fire Damage
Ignore Pain
  • Gain 3 Rage when Hit by an Enemy
  • Every Rage also grants 2% increased Stun Threshold
Illuminated Crown
  • 20% increased Light Radius
  • 70% increased Energy Shield from Equipped Helmet
Imbibed Power
  • 6% increased Attack Speed during any Flask Effect
  • 25% increased Damage during any Flask Effect
Immaterial
  • 50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
  • 30% increased Evasion Rating while you have Energy Shield
Immolation
  • 25% increased Ignite Magnitude
  • +10 to Strength
Immortal Infamy
  • 6% increased Life Recovery rate
  • Recover 2% of maximum Life on Kill
  • +10 to Intelligence
Immortal Thirst
  • 15% increased maximum Energy Shield
  • 25% increased amount of Mana Leeched
Impact Area
  • 12% increased Area of Effect if you have Stunned an Enemy Recently
  • 12% increased Area of Effect for Attacks
Impact Force
  • 20% increased Stun Buildup
  • 25% increased Attack Area Damage
Impair
  • 25% increased Damage with One Handed Weapons
  • Attacks have 10% chance to Maim on Hit
Impending Doom
  • 40% faster Curse Activation
  • Your Curses have 20% increased Magnitudes if 50% of Curse Duration expired
Impenetrable Shell
  • Defend with 150% of Armour against Hits from Enemies that are further than 6m away
In the Thick of It
  • Regenerate 2.5% of maximum Life per second while Surrounded
In Your Face
  • 40% increased Melee Damage with Hits at Close Range
Incendiary
  • 60% increased Flammability Magnitude
  • 30% increased Damage with Hits against Burning Enemies
Incision
  • 50% increased effect of Incision
Inescapable Cold
  • 40% increased Freeze Buildup
  • 20% increased Freeze Duration on Enemies
Inevitable Rupture
  • 10% chance for Attack Hits to apply ten Incision
Infernal Limit
  • +1 to maximum Fire Infusions
Infused Flesh
  • +20 to maximum Life
  • 8% of Damage taken Recouped as Life
Infused Limits
  • +1 to maximum number of Elemental Infusions
Infusing Power
  • 10% chance when collecting an Elemental Infusion to gain an
  • additional Elemental Infusion of the same type
Infusion of Power
  • Gain a Power Charge when you consume an Elemental Infusion
Ingenuity
  • +25 to Intelligence
Inherited Strength
  • Warcries have 15% chance to Empower 3 additional Attacks
Initiative
  • 30% increased Melee Damage when on Full Life
  • 16% increased Attack Speed if you haven't Attacked Recently
Innate Rune
  • Adds 1 to 37 Lightning damage to Attacks
Inner Faith
  • 20% increased Evasion Rating
  • 20% increased maximum Energy Shield
  • 25% reduced effect of Curses on you
Insightfulness
  • 18% increased maximum Energy Shield
  • 12% increased Mana Regeneration Rate
  • 6% increased Intelligence
Inspiring Ally
  • Increases and Reductions to Companion Damage also apply to you
Inspiring Leader
  • Banners also grant +25% to all Elemental Resistances affected targets
Instability
  • 25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
Insulated Treads
  • 25% increased Armour and Evasion Rating
  • Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
Insulating Hide
  • 20% faster start of Energy Shield Recharge while Shapeshifted
  • +20% of Armour also applies to Elemental Damage while Shapeshifted
Intense Dose
  • 20% increased chance to inflict Ailments
  • 15% increased Duration of Damaging Ailments on Enemies
Intense Flames
  • 35% increased Damage with Hits against Burning Enemies
Internal Bleeding
  • 20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
  • Empowered Attacks deal 30% increased Damage
Investing Energies
  • 35% increased Mana Regeneration Rate while stationary
Invigorating Archon
  • Archon Buffs also grant +20% to all Elemental Resistances
  • Archon Buffs also grant 10% increased Movement Speed
Invigorating Grandeur
  • Recover 1% of maximum Life per Glory consumed
Invigorating Hate
  • Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed
Invocated Echoes
  • Invocated Spells have 40% chance to consume half as much Energy
Invocated Efficiency
  • 10% increased Mana Cost Efficiency
  • Triggered Spells deal 40% increased Spell Damage
Invocated Limit
  • Invocated skills have 30% increased Maximum Energy
Iron Slippers
  • +2 to Armour per 1 Item Energy Shield on Equipped Boots
  • 12% reduced Slowing Potency of Debuffs on You
Irreparable
  • 100% increased Armour Break Duration
Jack of all Trades
  • 2% increased Damage per 5 of your lowest Attribute
Javelin
  • 40% increased Critical Damage Bonus with Spears
Kaom's Blessing
  • The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
Kept at Bay
  • Attacks used by Ballistas have 10% increased Attack Speed
  • 50% increased Ballista Immobilisation buildup
Killer Instinct
  • 40% increased Attack Damage while on Full Life
  • 60% increased Attack Damage while on Low Life
Kite Runner
  • 3% increased Movement Speed
  • 15% increased Projectile Speed
  • 15% increased Projectile Damage
Knight of Chitus
  • Gain Deflection Rating equal to 12% of Evasion Rating
  • 15% increased Block chance
  • 15% increased Parried Debuff Magnitude
Knight of Izaro
  • +12% of Armour also applies to Elemental Damage
  • Gain Deflection Rating equal to 10% of Evasion Rating
  • Banner Skills have 15% increased Aura Magnitudes
  • 25% reduced Armour Break taken
Knight of Tarcus
  • +20% of Armour also applies to Elemental Damage
  • 30% increased Presence Area of Effect
  • 15% increased Glory generation
Known by All
  • Temporary Minion Skills have +2 to Limit of Minions summoned
Last Stand
  • 25% increased Attack Damage if you have been Heavy Stunned Recently
  • 25% increased Attack Damage while you have no Life Flask uses left
  • 25% increased Attack Damage while Surrounded
  • 25% increased Attack Damage while on Low Life
Lasting Boons
  • 20% reduced Slowing Potency of Debuffs on You
  • Buffs on you expire 10% slower
Lasting Incantations
  • 20% increased Spell Damage
  • 15% increased Skill Effect Duration
Lasting Toxins
  • 10% increased Skill Effect Duration
  • 40% increased Poison Duration
Lasting Trauma
  • 5% reduced Attack Speed
  • 30% increased Magnitude of Ailments you inflict
  • 20% increased Duration of Damaging Ailments on Enemies
Lavianga's Brew
  • 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
Lay Siege
  • 1% increased Damage per 1% Chance to Block
Lead by Example
  • 30% increased Presence Area of Effect
  • Allies in your Presence have 30% increased Glory generation
Leaping Ambush
  • 50% increased Critical Hit Chance against Enemies that are on Full Life
Leather Bound Gauntlets
  • +1 to Evasion Rating per 1 Item Armour on Equipped Gloves
Leeching Toxins
  • 30% increased Magnitude of Poison you inflict
  • Recover 2% of maximum Life on Killing a Poisoned Enemy
Left Hand of Darkness
  • Minions have 20% additional Physical Damage Reduction
  • Minions have +23% to Chaos Resistance
  • Attacks Gain 5% of Damage as extra Chaos Damage
Left Ventricle
  • 20% increased speed of Recoup Effects
Licking Wounds
  • Minions have 15% increased maximum Life
  • 5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%
Life from Death
  • Recover 3% of maximum Life on Kill
Lifelong Friend
  • Minions Revive 35% faster if all your Minions are Companions
Light on your Feet
  • 3% increased Movement Speed
  • Immune to Hinder
  • Immune to Maim
Lightning Quick
  • 14% increased Lightning Damage
  • 8% increased Attack and Cast Speed with Lightning Skills
Lightning Rod
  • 30% chance for Lightning Damage with Hits to be Lucky
Lightning Storm
  • Gain 6% of Lightning damage as Extra Cold damage
  • 15% reduced effect of Shock on you
  • 15% increased Magnitude of Shock you inflict
Limitless Pursuit
  • 4% increased Movement Speed
  • 14% increased Cooldown Recovery Rate
Lingering Horror
  • 23% increased Chaos Damage
  • 15% increased Skill Effect Duration
Lingering Whispers
  • 40% increased Curse Duration
  • 10% increased Curse Magnitudes
Living Death
  • Minions have +22% to all Elemental Resistances
  • Minions have +3% to all Maximum Elemental Resistances
Lockdown
  • 40% increased Attack Damage against Maimed Enemies
  • Enemies are Maimed for 4 seconds after becoming Unpinned
Locked On
  • 15% increased Critical Hit Chance for Attacks
  • 15% increased Accuracy Rating
Lone Warrior
  • Aura Skills have 14% increased Magnitudes
  • Your Aura Buffs do not affect Allies
Long Distance Relationship
  • 30% increased Presence Area of Effect
  • Minions have 15% increased Area of Effect
Loose Flesh
  • 20% of Elemental Damage taken Recouped as Life
Lord of Horrors
  • 12% increased Reservation Efficiency of Minion Skills
Lord of the Squall
  • Grant Elemental Archon to your Minions for 5 seconds when they Revive
Low Tolerance
  • 60% increased Magnitude of Poison you inflict on targets that are not Poisoned
Lucidity
  • 8% of Damage is taken from Mana before Life
  • +15 to Intelligence
Lucky Rabbit Foot
  • 30% increased Damage while you have an active Charm
  • 6% increased Movement Speed while you have an active Charm
Lunar Boon
  • 40% increased Mana Regeneration Rate while Shapeshifted
Lust for Power
  • 10% chance when you gain a Power Charge to gain an additional Power Charge
  • +1 to Maximum Power Charges
Lust for Sacrifice
  • 50% increased Minion Damage while you have at least two different active Offerings
Made to Last
  • 30% increased Armour
  • 5% of Physical Damage prevented Recouped as Life
Madness in the Bones
  • Gain 8% of Physical Damage as extra Chaos Damage
Magnum Opus
  • Charms applied to you have 100% increased Effect per empty Charm slot
Maiming Strike
  • 25% increased Attack Damage
  • Attacks have 25% chance to Maim on Hit
Mana Blessing
  • +20 to maximum Mana
  • 20% increased Mana Regeneration Rate
Manifold Method
  • 50% increased amount of Mana Leeched
  • 25% increased chance to inflict Ailments against Rare or Unique Enemies
Marathon Runner
  • 12% increased Movement Speed while Sprinting
Marked Agility
  • 60% increased Mana Cost Efficiency of Marks
  • 4% increased Movement Speed if you've used a Mark Recently
Marked for Death
  • Culling Strike against Enemies you Mark
Marked for Sickness
  • Enemies you Mark have 10% reduced Accuracy Rating
  • Enemies you Mark take 10% increased Damage
Martial Artistry
  • 25% increased Accuracy Rating with Quarterstaves
  • 25% increased Critical Damage Bonus with Quarterstaves
  • +25 to Dexterity
Mass Hysteria
  • Allies in your Presence have 6% increased Attack Speed
  • 6% increased Attack Speed
Mass Rejuvenation
  • Allies in your Presence Regenerate 1% of your Maximum Life per second
  • Regenerate 0.5% of maximum Life per second
Master Fletching
  • 20% increased bonuses gained from Equipped Quiver
Master of Hexes
  • 25% reduced Curse Duration
  • 18% increased Curse Magnitudes
Material Solidification
  • Gain 8% of Damage as Extra Physical Damage
  • 15% increased effect of Fully Broken Armour
Mauling Stuns
  • 40% increased Stun Buildup against enemies within 2 metres
  • 20% increased Melee Damage against Heavy Stunned enemies
Meat Recycling
  • 15% chance to not destroy Corpses when Consuming Corpses
Meditative Focus
  • 60% increased Stun Threshold while Channelling
  • 30% of Damage taken Recouped as Life while Channelling
Melding
  • 40% increased maximum Energy Shield
  • 10% reduced maximum Mana
Melting Flames
  • Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
Mending Deflection
  • 15% of Damage taken from Deflected Hits Recouped as Life
  • 20% faster start of Energy Shield Recharge when not on Full Life
Mental Alacrity
  • 5% increased Cast Speed
  • 15% increased Mana Regeneration Rate
  • +10 to Intelligence
Mental Perseverance
  • 10% of Damage is taken from Mana before Life
  • +15 to Intelligence
Mental Toughness
  • 18% increased Mana Regeneration Rate
  • 25% increased Mana Cost Efficiency while on Low Mana
Mentorship
  • Minions have 15% reduced Attack Speed
  • Minions have 15% reduced Cast Speed
  • Minions deal 100% increased Damage with Command Skills
Mighty Trunk
  • Totems gain +3% to all Maximum Elemental Resistances
  • 20% increased Area of Effect for Skills used by Totems
Mind Eraser
  • 20% increased Mana Regeneration Rate
  • 15% increased Mana Cost Efficiency
Mindful Awareness
  • 24% increased Evasion Rating
  • 24% increased maximum Energy Shield
Molten Being
  • Gain 5% of Damage as Extra Fire Damage
  • 5% of Physical Damage taken as Fire Damage
Molten Carapace
  • 50% increased Armour while Ignited
  • +2% to Maximum Fire Resistance while Ignited
  • 50% increased Fire Damage while Ignited
Molten Claw
  • Gain 8% of Damage as Extra Fire Damage while Shapeshifted
Moment of Truth
  • 25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
  • 15% increased Critical Hit Chance
Momentum
  • Ignore all Movement Penalties from Armour
  • 5% reduced Slowing Potency of Debuffs on You
Morgana, the Storm Seer
  • +8% of Armour also applies to Elemental Damage
  • 10% faster start of Energy Shield Recharge
  • You cannot be Electrocuted
  • 50% reduced effect of Shock on you
Morning Star
  • 30% increased Critical Hit Chance with Flails
  • 20% increased Critical Damage Bonus with Flails
Multi Shot
  • +24% Surpassing chance to fire an additional Projectile
Multitasking
  • 15% increased Skill Effect Duration
  • 12% increased Cooldown Recovery Rate
Mutewind Agility
  • 3% increased Movement Speed
  • +8% to Cold Resistance
  • +30% of Armour also applies to Cold Damage
Mystic Avalanche
  • Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
Mystic Stance
  • 12% faster start of Energy Shield Recharge
  • 30% increased Stun Threshold while on Full Life
Mystical Rage
  • Every Rage also grants 2% increased Spell Damage
Natural Immunity
  • +4 to Ailment Threshold per Dexterity
Nature's Bite
  • 20% increased Elemental Damage
  • 15% increased chance to inflict Ailments
Near at Hand
  • 16% reduced Skill Effect Duration
  • 10% reduced Slowing Potency of Debuffs on You
Near Sighted
  • 30% increased Critical Hit Chance for Attacks
  • 30% increased penalty to Accuracy Rating at range
Necromantic Ward
  • 20% increased Life Regeneration rate
  • 30% reduced effect of Curses on you
  • 30% increased damage against Undead Enemies
Necrotic Touch
  • Minions have 40% increased Critical Hit Chance
Necrotised Flesh
  • Minions have 40% increased maximum Life
  • Minions have 10% reduced Life Recovery rate
Night's Bite
  • Spells Gain 12% of Damage as extra Chaos Damage
Nimble Strength
  • 10% increased Attack Damage
  • Gain Accuracy Rating equal to your Strength
Nourishing Ally
  • Companions have 20% increased maximum Life
  • 20% increased Life Recovery Rate while your Companion is in your Presence
Nurturing Guardian
  • Life Recovery from your Flasks also applies to your Companions
Nurturing Nature
  • 40% increased Mana Regeneration Rate while on Full Life
Off-Balancing Retort
  • 30% increased Parried Debuff Duration
One For All
  • 40% increased Presence Area of Effect
  • 8% reduced Area of Effect
One With Flame
  • 50% reduced Magnitude of Ignite on you
One with the River
  • 10% chance to Daze on Hit
  • 30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
  • 30% increased Freeze Buildup with Quarterstaves
  • 30% increased Stun Buildup with Quarterstaves
One with the Storm
  • Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
Open Mind
  • 25% increased Mana Regeneration Rate
Overexposure
  • 30% increased Exposure Effect
Overflowing Power
  • +2 to Maximum Power Charges
Overheating Blow
  • Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
Overload
  • Damage Penetrates 10% Lightning Resistance if on Low Mana
  • Damage Penetrates 15% Lightning Resistance
Overwhelm
  • 5% reduced Attack Speed
  • 20% increased Stun Buildup
  • 40% increased Damage with Two Handed Weapons
Overwhelming Strike
  • 15% increased Critical Hit Chance for Attacks
  • 20% increased Critical Damage Bonus for Attack Damage
  • 20% more Stun Buildup with Critical Hits
Overzealous
  • 16% increased Cast Speed
  • 15% increased Mana Cost of Skills
Pack Encouragement
  • 5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
Paragon
  • +5% to Quality of all Skills
  • +5 to all Attributes
Paranoia
  • 50% increased Surrounded Area of Effect
Passthrough Rounds
  • Projectiles Pierce enemies with Fully Broken Armour
Path of the Renegade
  • +8% to Chaos Resistance
  • +20% of Armour also applies to Chaos Damage
Patient Barrier
  • 50% increased maximum Energy Shield
  • 20% slower start of Energy Shield Recharge
Perfect Opportunity
  • 30% increased Stun Buildup
  • Damage with Hits is Lucky against Heavy Stunned Enemies
Perfectly Placed Knife
  • 25% increased Critical Hit Chance against Bleeding Enemies
  • 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
Perforation
  • 20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
  • 40% increased Jagged Ground Duration
Perpetual Freeze
  • 20% increased Freeze Buildup
  • 15% increased Chill and Freeze Duration on Enemies
  • 15% increased Magnitude of Chill you inflict
Personal Touch
  • 20% increased Attack Damage
  • 12% increased Immobilisation buildup
Pierce the Heart
  • Arrows Pierce an additional Target
Piercing Claw
  • Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted
Piercing Shot
  • 50% chance to Pierce an Enemy
Pile On
  • 30% increased effect of Fully Broken Armour
Pin and Run
  • 30% increased Pin Buildup
  • 5% increased Movement Speed if you've Pinned an Enemy Recently
Pin their Motivation
  • 20% increased Pin duration
  • Pinned Enemies cannot deal Critical Hits
Pinpoint Shot
  • Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
Pliable Flesh
  • 6% of Damage taken Recouped as Life
  • 25% increased speed of Recoup Effects
Pocket Sand
  • 50% increased Blind Effect
Polished Iron
  • 25% increased Armour
  • Gain additional Stun Threshold equal to 30% of Item Armour on Equipped Armour Items
Polymathy
  • 7% increased Attributes
Potent Incantation
  • 30% increased Spell Damage
  • 5% reduced Cast Speed
Power Conduction
  • 25% increased Shock Duration
  • 25% increased Magnitude of Shock you inflict
Power of the Storm
  • 50% increased Damage if you've Triggered a Skill Recently
Power Shots
  • 15% reduced Attack Speed with Crossbows
  • 80% increased Critical Damage Bonus with Crossbows
Powerful Casting
  • 2% increased Spell Damage per 10 Strength
Practiced Signs
  • 6% increased Cast Speed
Precise Invocations
  • Invocated Spells have 30% increased Critical Hit Chance
Precise Point
  • 25% increased Damage with Spears
  • 25% increased Accuracy Rating with Spears
Precise Volatility
  • Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded
Precision Salvo
  • 8% increased Projectile Speed
  • 6% increased Attack Speed
  • 12% increased Accuracy Rating
Preemptive Strike
  • 100% increased Critical Damage Bonus against Enemies that are on Full Life
Presence Present
  • Allies in your Presence have +100 to Accuracy Rating
  • 35% increased Attack Damage while you have an Ally in your Presence
Preservation
  • 25% increased Skill Effect Duration
Pressure Points
  • 35% increased Stun Buildup
  • 35% increased Freeze Buildup
Price of Freedom
  • 15% increased Cost Efficiency of Attacks
  • 18% of Skill Mana Costs Converted to Life Costs
Primal Growth
  • 15% increased Area of Effect if you've Killed Recently
  • 8% increased Area of Effect for Attacks
Primal Protection
  • 40% increased Charm Effect Duration
  • 40% increased Charm Charges gained
Primal Rage
  • +12 to maximum Rage while Shapeshifted
Primal Sundering
  • Damage Penetrates 12% Elemental Resistances
  • 8% increased Area of Effect for Attacks
Primed to Explode
  • Detonator skills have 40% increased Area of Effect
  • Detonator skills have 80% reduced damage
Principal Infusion
  • 30% increased Elemental Infusion duration
  • Remnants can be collected from 30% further away
Prism Guard
  • +30% of Armour also applies to Elemental Damage
Prize of the Hunt
  • 2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
  • +1 to Maximum Frenzy Charges
Profane Commander
  • 30% increased Presence Area of Effect
  • 4% increased Spirit
Proficiency
  • +25 to Dexterity
Projectile Bulwark
  • 30% increased Armour
  • Defend with 120% of Armour against Projectile Attacks
Proliferating Weeds
  • Fissure Skills have +1 to Limit
Prolonged Assault
  • 16% increased Attack Damage
  • 16% increased Skill Effect Duration
  • Buffs on you expire 10% slower
Prolonged Fury
  • Inherent loss of Rage is 25% slower
Protraction
  • 20% increased Skill Effect Duration
  • 15% increased Duration of Damaging Ailments on Enemies
Psychic Fragmentation
  • 12% chance for Spell Skills to fire 2 additional Projectiles
Punctured Lung
  • Enemies you Fully Armour Break cannot Regenerate Life
  • Enemies you Fully Armour Break are Maimed
Puppet Master chance
  • 35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
Puppet Master chance
  • 15% increased Mana Cost Efficiency of Command Skills
  • +1 maximum stacks of Puppet Master
Pure Chaos
  • Gain 11% of Damage as Extra Chaos Damage
Pure Energy
  • 30% increased maximum Energy Shield
  • +10 to Intelligence
Pure Power
  • 10% more Maximum Lightning Damage
Push the Advantage
  • 40% increased Critical Damage Bonus with One Handed Melee Weapons
Quick Fingers
  • +24% Surpassing chance to fire an additional Arrow
Quick Recovery
  • 40% increased Stun Recovery
  • Regenerate 5% of maximum Life over 1 second when Stunned
Radial Force
  • 10% increased Area of Effect
  • 12% increased Immobilisation buildup
Rallying Form
  • Companions in your Presence have Onslaught while you are Shapeshifted
Rallying Icon
  • When a Banner expires, recover 15% of the Glory required for that Banner
Rapid Recharge
  • 12% increased Energy Shield Recharge Rate
  • 12% faster start of Energy Shield Recharge
Rapid Reload
  • 40% increased Crossbow Reload Speed
Rapid Strike
  • +30 to Accuracy Rating
  • 8% increased Melee Attack Speed
Rattled
  • +20 to maximum Mana
  • 50% increased Shock Duration
Rattling Ball
  • 25% increased Damage with Flails
Raw Mana
  • 8% increased maximum Mana
  • 10% increased Mana Cost of Skills
Raw Power
  • 20% increased Spell Damage
  • +10 to Intelligence
Reaching Strike
  • 25% increased Melee Damage
  • +0.2 metres to Melee Strike Range
Reaving
  • 8% increased Attack Speed with One Handed Weapons
  • +15 to Dexterity
Redblade Discipline
  • +8% to Fire Resistance
  • 20% increased Stun Threshold
  • +30% of Armour also applies to Fire Damage
Refills
  • Life Flasks gain 0.15 charges per Second
Refocus
  • 20% increased Mana Regeneration Rate
  • 20% increased Mana Regeneration Rate while stationary
Regenerative Flesh
  • 6% of Damage taken Recouped as Life
  • Minions Recoup 15% of Damage taken as Life
Reinforced Rallying
  • +1 to maximum number of placed Banners
Reinvigoration
  • Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
Relentless
  • 15% increased Armour
  • Regenerate 0.5% of maximum Life per second
  • +10 to Strength
Relentless Fallen
  • 3% increased Movement Speed
  • Minions have 20% increased Movement Speed
  • Minions have 8% increased Attack and Cast Speed
Relentless Vindicator
  • 10% increased Damage
  • 10% increased Critical Hit Chance
  • +5 to Strength and Intelligence
Relinquish Your Life
  • 53% increased Life Cost of Skills
  • Gain 21% of Damage as Extra Chaos Damage
Remnant Attraction
  • 10% chance to create an additional Remnant
  • Remnants can be collected from 50% further away
Remorseless
  • 15% increased Projectile Damage
  • 30% increased Stun Buildup against enemies within 2 metres
  • +5 to Strength and Dexterity
Repeating Explosives
  • Grenades have 15% chance to activate a second time
Replenishing Horde
  • 25% Chance to revive a random Permanent Minion whenever you use a Command Skill
  • 25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
Reprisal
  • 25% increased Parried Debuff Magnitude
Repulsion
  • Area Skills have 20% chance to Knock Enemies Back on Hit
  • 20% increased Spell Area Damage
Resilient Soul
  • 20% increased Life Regeneration rate
  • 5% of Damage taken Recouped as Life
Resolute Reach
  • 18% increased Area of Effect for Attacks
  • 20% reduced Critical Hit Chance
Resolute Reprisal
  • 30% increased Parry Range
  • Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently
Resolution
  • 25% increased Stun Threshold
  • 10% increased Armour, Evasion and Energy Shield
Restless Dead
  • Minions Revive 25% faster
Resurging Archon
  • Archon recovery period expires 25% faster
Retaliation
  • 75% increased Thorns damage if you've Blocked Recently
Return to Nature
  • Overgrown Plant Skills Break 50% increased Armour
Reusable Ammunition
  • Bolts fired by Crossbow Attacks have 30% chance to not
  • expend Ammunition if you've Reloaded Recently
Revenge
  • Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour
Reverberating Impact
  • Break 25% increased Armour
  • 12% increased Area of Effect for Attacks
Reverberating Parry
  • 15% increased Parried Debuff Magnitude
  • 20% increased Parry Hit Area of Effect
Reverberation
  • Spell Skills have 15% increased Area of Effect
Rhythm of Fire
  • 20% increased Fire Damage
  • 5% chance for Slam Skills to cause an additional Aftershock
Rhythm of Ice
  • 20% increased Cold Damage
  • 6% increased Cast Speed per Spell Echoed Recently, up to 30%
Ricochet
  • 15% increased Projectile Damage
  • Projectiles have 10% chance to Chain an additional time from terrain
Right Hand of Darkness
  • Minions have 20% increased Area of Effect
  • Minions have 10% chance to inflict Withered on Hit
  • Spells Gain 5% of Damage as extra Chaos Damage
Ripping Blade
  • 25% increased Damage with Swords
Roaring Cries
  • Warcries have a minimum of 10 Power
Roil
  • 10% reduced Spell Area Damage
  • Spell Skills have 25% increased Area of Effect
Roll and Strike
  • 25% increased Damage with Spears
  • 10% increased Attack Speed with Spears
Rough Carapace
  • Gain Physical Thorns damage equal to 8% of maximum Life while Shapeshifted
Ruin
  • 35% increased Spell Area Damage
  • Spell Skills have 10% reduced Area of Effect
Ruinic Helm
  • +1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet
Run and Gun
  • 5% reduced Movement Speed Penalty from using Skills while moving
  • Projectile Attacks have a 12% chance to fire two additional Projectiles while moving
Rupturing Pins
  • 40% increased Magnitude of Bleeding you inflict against Pinned Enemies
Rusted Pins
  • 30% increased Pin Buildup
  • Bleeding you inflict on Pinned Enemies is Aggravated
Rustle of the Leaves
  • 40% increased Totem Placement speed
  • Spells Cast by Totems have 6% increased Cast Speed
  • Attacks used by Totems have 6% increased Attack Speed
Sacrificial Blood
  • 15% increased Life Cost of Skills
  • 40% increased Spell Damage with Spells that cost Life
Sand in the Eyes
  • 10% increased Attack Speed
  • 15% chance to Blind Enemies on Hit with Attacks
Sanguimantic Rituals
  • Regenerate 1% of maximum Life per second
  • Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
Sanguine Tolerance
  • Immune to Corrupted Blood
  • 40% reduced Duration of Bleeding on You
Saqawal's Guidance
  • 20% increased Elemental Damage with Attacks
  • 15% increased Accuracy Rating
  • +10 to Dexterity
Saqawal's Hide
  • +5% to Lightning Resistance
  • 25% increased Armour and Evasion Rating
Saqawal's Talon
  • +5% to Cold Resistance
  • 25% increased Armour and Evasion Rating
Savagery
  • 50% increased Evasion Rating if you've consumed a Frenzy Charge Recently
  • +1 to Maximum Frenzy Charges
Savoured Blood
  • 35% increased amount of Life Leeched
  • Leech Life 20% slower
Savouring
  • 20% increased Flask Effect Duration
  • 20% chance for Flasks you use to not consume Charges
Scales of the Wyvern
  • 20% faster start of Energy Shield Recharge while Shapeshifted
  • 20% increased Energy Shield Recharge Rate while Shapeshifted
  • +1% to Maximum Lightning Resistance while Shapeshifted
Scent of Blood
  • 3% increased Movement Speed
  • 20% increased Bleeding Duration
  • 40% chance for Attack Hits to apply Incision
Searing Heat
  • 100% increased Flammability Magnitude
  • Ignites you inflict deal Damage 10% faster
Secrets of the Orb
  • Orb Skills have +1 to Limit
Seeing Stars
  • 10% chance to Daze on Hit
  • 25% increased Daze Duration
Self Immolation
  • Ignites you cause are reflected back to you
  • 40% reduced Magnitude of Ignite on you
Self Mortification
  • Gain additional Stun Threshold equal to 20% of maximum Energy Shield
  • 20% increased Stun Threshold while on Full Life
Self Sacrificing
  • 20% reduced Spirit Reservation Efficiency of Skills
  • 40% increased Reservation Efficiency of Minion Skills
Serrated Edges
  • 10% increased Critical Hit Chance for Attacks
  • 30% increased Attack Damage against Rare or Unique Enemies
Shadow Dancing
  • 40% increased Evasion Rating if you have been Hit Recently
  • 40% faster start of Energy Shield Recharge if you've been Stunned Recently
Sharp Sight
  • 5% increased Attack Speed
  • 30% increased Accuracy Rating against Rare or Unique Enemies
Sharpened Claw
  • 30% increased Physical Damage while Shapeshifted
Shatter Palm
  • 20% increased Critical Damage Bonus
  • 30% increased Stun Buildup
Shattered Crystal
  • 60% reduced Ice Crystal Life
Shattering
  • 30% increased Freeze Buildup
  • 20% increased Chill Duration on Enemies
  • 20% increased Magnitude of Chill you inflict
Shattering Blow
  • Break 50% of Armour on Heavy Stunning an Enemy
Shattering Daze
  • 5% chance to Daze on Hit
  • Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
Shedding Skin
  • 40% increased Elemental Ailment Threshold
  • 10% reduced Duration of Ailments on You
Shelter from the Rain
  • 20% faster start of Energy Shield Recharge
  • 15% increased Block chance
Shield Expertise
  • 12% increased Block chance
  • 40% increased Block Recovery
Shifted Strikes
  • 30% increased Attack Damage if you have Shapeshifted to an Animal form Recently
Shimmering
  • 10% faster start of Energy Shield Recharge
  • 20% increased Evasion Rating if you haven't been Hit Recently
  • 3% increased Movement Speed while you have Energy Shield
Shimmering Mirage
  • Gain additional Ailment Threshold equal to 30% of maximum Energy Shield
  • 10% reduced Duration of Ailments on You
Shocking Limit
  • +1 to maximum Lightning Infusions
Shockproof
  • 10% increased Armour
  • +30% of Armour also applies to Lightning Damage
  • 30% reduced effect of Shock on you
Shockwaves
  • 25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Short Shot
  • 10% reduced Projectile Speed
  • 20% increased Projectile Damage
Shrapnel
  • 30% chance to Pierce an Enemy
  • Projectiles have 10% chance to Chain an additional time from terrain
Shredding Contraptions
  • Enemies affected by your Hazards Recently have 25% reduced Armour
  • Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
Shredding Force
  • 15% increased Critical Hit Chance for Spells
  • 15% increased Critical Spell Damage Bonus
  • 15% increased Magnitude of Damaging Ailments you inflict with Critical Hits
Sic 'Em
  • Companions deal 60% increased damage against Immobilised enemies
Sigil of Fire
  • 30% increased Damage with Hits against Ignited Enemies
Sigil of Ice
  • 30% increased Damage with Hits against Chilled Enemies
Sigil of Lightning
  • 30% increased Damage with Hits against Shocked Enemies
Silent Guardian
  • Minions have +20% to all Elemental Resistances
  • 20% increased Elemental Ailment Threshold
Silent Shiv
  • 5% increased Attack Speed with Daggers
  • 15% increased Critical Hit Chance with Daggers
Singular Purpose
  • 5% reduced Attack Speed
  • 20% increased Stun Buildup
  • 40% increased Damage with Two Handed Weapons
Siphon
  • Recover 2% of maximum Mana on Kill
  • 25% increased amount of Mana Leeched
Sitting Duck
  • 35% increased Critical Hit Chance against Immobilised enemies
  • Your Hits cannot be Evaded by Pinned Enemies
Skullcrusher
  • 20% more Damage against Heavy Stunned Enemies with Maces
Sling Shots
  • 20% increased Projectile Damage
  • 20% increased chance to inflict Ailments with Projectiles
Slippery Ice
  • 25% reduced Effect of Chill on you
  • Unaffected by Chill during Dodge Roll
Slow Burn
  • 20% increased Ignite Magnitude
  • 20% increased Ignite Duration on Enemies
Smash
  • 20% increased Melee Damage
  • 40% increased Melee Damage against Heavy Stunned enemies
Smoke Inhalation
  • Damage Penetrates 15% Fire Resistance
  • 15% increased Duration of Damaging Ailments on Enemies
Sniper
  • Arrows gain Critical Hit Chance as they travel farther, up to
  • 40% increased Critical Hit Chance after 7 metres
Snowpiercer
  • Damage Penetrates 15% Cold Resistance
  • +10 to Intelligence
Soul Bloom
  • 15% faster start of Energy Shield Recharge
Spaghettification
  • 3% increased Movement Speed
  • 29% increased Chaos Damage
  • +13 to all Attributes
  • -7% to Chaos Resistance
  • 23% reduced Light Radius
Specialised Shots
  • 15% increased Bolt Speed
  • 20% increased Damage with Crossbows
Spectral Ward
  • +1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
Spell Haste
  • 15% increased Evasion Rating
  • 8% increased Cast Speed
Spellblade
  • 32% increased Spell Damage while wielding a Melee Weapon
  • +10 to Dexterity
Spike Pit
  • Enemies in Jagged Ground you create take 10% increased Damage
Spiked Armour
  • Thorns Damage has 50% chance to ignore Enemy Armour
Spiked Shield
  • 2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
  • 50% increased Armour, Evasion and Energy Shield from Equipped Shield
Spiked Whip
  • 25% increased Damage with Flails
Spiral into Depression
  • 3% increased Movement Speed
  • 25% increased Armour
  • 25% increased maximum Energy Shield
Spiral into Insanity
  • 29% increased Chaos Damage
  • 20% increased Armour, Evasion and Energy Shield
Spiral into Mania
  • 10% increased Cast Speed
  • +13% to Chaos Resistance
Spirit Bond
  • 30% increased Totem Life
  • 30% increased Totem Duration
Spirit of the Bear
  • 50% increased Damage against Immobilised Enemies while Shapeshifted
  • 25% increased Stun buildup while Shapeshifted
Spirit of the Wolf
  • 20% increased Critical Hit Chance while Shapeshifted
  • 8% increased Skill Speed while Shapeshifted
Spirit of the Wyvern
  • 20% increased Accuracy Rating while Shapeshifted
  • 25% increased Elemental Damage while Shapeshifted
Splintering Force
  • Minions Break Armour equal to 3% of Physical damage dealt
Splinters
  • 30% increased Stun Buildup
  • Hits Break 50% increased Armour on targets with Ailments
Split Shot
  • Projectiles have 75% chance for an additional Projectile when Forking
Split the Earth
  • 10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
  • Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage
Splitting Ground
  • Skills which create Fissures have a 20% chance to create an additional Fissure
Spray and Pray
  • 20% reduced Accuracy Rating while moving
  • 50% increased Attack Damage while moving
  • 5% reduced Movement Speed Penalty from using Skills while moving
Spreading Shocks
  • Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
Stacking Toxins
  • Targets can be affected by +1 of your Poisons at the same time
  • 20% reduced Magnitude of Poison you inflict
Staggering Palm
  • 20% increased Knockback Distance
  • 10% chance to Daze on Hit
  • 25% increased Physical Damage
Staggering Wounds
  • 50% chance to Knock Back Bleeding Enemies with Hits
Stance Breaker
  • 25% increased Damage with Swords
Stand and Deliver
  • Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
  • Projectiles deal 25% increased Damage with Hits against Enemies within 2m
Stand Ground
  • Regenerate 1% of maximum Life per second while affected by any Damaging Ailment
  • Regenerate 1% of maximum Life per second while stationary
Stars Aligned
  • Damage with Hits is Lucky against Enemies that are on Low Life
Staunch Deflection
  • Deflected Hits cannot inflict Maim on you
  • Deflected Hits cannot inflict Bleeding on you
Staunching
  • Life Flasks gain 0.1 charges per Second
  • +10 to Strength
Steadfast Resolve
  • You cannot be Light Stunned if you've been Stunned Recently
Steady Footing
  • 40% increased Stun Threshold
  • 20% increased Stun Threshold if you haven't been Stunned Recently
Step Like Mist
  • 4% increased Movement Speed
  • 15% increased Mana Regeneration Rate
  • +5 to Dexterity and Intelligence
Stigmata
  • Offerings have 30% increased Maximum Life
  • Recover 3% of maximum Life when you create an Offering
Stimulants
  • 16% increased Attack Speed during any Flask Effect
Storm Driven
  • 15% of Elemental Damage taken Recouped as Energy Shield
Storm Surge
  • Damage Penetrates 8% Cold Resistance
  • Damage Penetrates 15% Lightning Resistance
Storm Swell
  • Damage Penetrates 15% Cold Resistance
  • Damage Penetrates 8% Lightning Resistance
Storm's Rebuke
  • Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
Stormbreaker
  • 20% increased Damage for each type of Elemental Ailment on Enemy
Stormcharged
  • Damage Penetrates 8% of Enemy Elemental Resistances
  • 5% increased Attack and Cast Speed with Elemental Skills
Stormkeeper
  • 20% increased Lightning Damage
  • 30% reduced effect of Shock on you
  • 15% increased Magnitude of Shock you inflict
Stormwalker
  • Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
  • 40% reduced effect of Shock on you
Strength of the Deep
  • 2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
  • +1 to Maximum Endurance Charges
Strike True
  • 20% increased Accuracy Rating
  • +10 to Dexterity
Stripped Defences
  • Exposure you inflict lowers Resistances by an additional 5%
Strong Chin
  • 25% increased Armour and Evasion Rating
  • Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
Struck Through
  • Attacks have +1% to Critical Hit Chance
Stupefy
  • 10% chance to Daze on Hit
  • 30% increased Damage against Dazed Enemies
Sturdy Ally
  • Companions gain your Strength
  • +15 to Strength
Sturdy Metal
  • 80% increased Armour from Equipped Body Armour
Sturdy Mind
  • +30 to maximum Mana
  • 14% increased Mana Regeneration Rate
Stylebender
  • Hits Break 30% increased Armour on targets with Ailments
  • +10 to Strength
  • 25% increased Physical Damage
Subterfuge Mask
  • +1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
Succour
  • 30% increased Life Regeneration rate during Effect of any Life Flask
Sudden Escalation
  • 16% increased Critical Hit Chance for Spells
  • 8% increased Cast Speed if you've dealt a Critical Hit Recently
Sudden Infuriation
  • 4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
Suffusion
  • 30% increased amount of Mana Leeched
  • Unaffected by Chill while Leeching Mana
Sundering
  • 25% increased Critical Damage Bonus for Attack Damage
  • +25% to Critical Damage Bonus against Stunned Enemies
Supportive Ancestors
  • 25% increased Damage while you have a Totem
  • Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem
  • Attacks used by Totems have 3% increased Attack Speed per Summoned Totem
Surging Beast
  • Gain Arcane Surge when you Shapeshift to Human form after
  • being Shapeshifted for at least 8 seconds
Surging Currents
  • Damage Penetrates 15% Lightning Resistance
  • +10 to Dexterity
Swift Blocking
  • 12% increased Block chance
  • 1% increased Movement Speed for each time you've Blocked in the past 10 seconds
Swift Claw
  • 10% increased Skill Speed while Shapeshifted
Swift Flight
  • 15% increased Projectile Speed
  • 20% increased Physical Damage
Swift Interruption
  • 12% increased Attack Speed if you've successfully Parried Recently
  • 6% increased Movement Speed if you've successfully Parried Recently
Symbol of Defiance
  • Banner Skills have 30% increased Area of Effect
  • Banner Skills have 30% increased Duration
Tactical Retreat
  • +0.5 metres to Dodge Roll distance while Surrounded
  • 10% increased Movement Speed while Surrounded
Tainted Strike
  • 20% increased Critical Hit Chance for Attacks
  • 30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Taste for Blood
  • Gain 20 Life per enemy killed
  • 2% chance to Recover all Life when you Kill an Enemy
Taut Flesh
  • 20% of Physical Damage taken Recouped as Life
Tempered Defences
  • 25% increased Armour
  • +15% of Armour also applies to Elemental Damage
Tempered Mind
  • 15% increased effect of Fully Broken Armour
  • +10 to Strength
  • 20% increased Physical Damage
Temporal Mastery
  • 16% increased Cooldown Recovery Rate
Tenfold Attacks
  • 4% increased Attack Speed
  • 6% increased Attack Speed if you've been Hit Recently
  • +10 to Strength
Thaumaturgic Generator
  • Grants Thaumaturgical Dynamism
The Ancient Serpent
  • 40% reduced Poison Duration on you
  • Life Flasks gain 0.1 charges per Second
  • +10 to Intelligence
The Fabled Stag
  • 40% increased Endurance, Frenzy and Power Charge Duration
  • +10 to Dexterity
  • Skills have 10% chance to not remove Charges but still count as consuming them
The Frenzied Bear
  • 30% increased Damage if you've consumed a Frenzy Charge Recently
  • 10% increased Skill Speed if you've consumed a Frenzy Charge Recently
  • +10 to Strength
The Great Boar
  • +1 Life per 4 Dexterity
  • +1 to Stun Threshold per Dexterity
  • +5 to Strength
The Hollowkeeper
  • 50% reduced effect of Curses on you
  • 35% reduced Effect of Non-Damaging Ailments on you
The Howling Primate
  • 15% increased Presence Area of Effect
  • Aura Skills have 10% increased Magnitudes
  • +10 to Intelligence
The Molten One's Gift
  • +10% to Fire Resistance
  • 15% increased effect of Fully Broken Armour
  • Fully Broken Armour you inflict also increases Fire Damage Taken from Hits
The Noble Wolf
  • 25% increased Magnitude of Ailments you inflict against Marked Enemies
  • 20% increased Critical Hit Chance against Marked Enemies
  • +10 to Dexterity
The Power Within
  • 20% increased Critical Damage Bonus if you've gained a Power Charge Recently
  • +1 to Maximum Power Charges
The Quick Fox
  • 20% increased Deflection Rating while moving
The Raging Ox
  • Hits against you have 30% reduced Critical Damage Bonus
  • 15% reduced Duration of Ailments on You
  • +10 to Strength
The Soul Meridian
  • Gain Deflection Rating equal to 8% of Evasion Rating
  • 8% faster start of Energy Shield Recharge
  • 10% increased Mana Cost Efficiency
  • 10% increased Reservation Efficiency of Minion Skills
The Spring Hare
  • 20% chance for Damage of Enemies Hitting you to be Unlucky
  • 20% chance for Damage with Hits to be Lucky
The Wild Cat
  • Gain Deflection Rating equal to 12% of Evasion Rating
  • 40% increased Evasion Rating while moving
  • +10 to Dexterity
The Winter Owl
  • 3% increased Evasion Rating per 10 Intelligence
  • Gain Accuracy Rating equal to your Intelligence
  • +10 to Intelligence
Thickened Arteries
  • Regenerate 0.5% of maximum Life per second
  • 40% increased Life Regeneration Rate while stationary
Thicket Warding
  • 20% chance for Charms you use to not consume Charges
  • Recover 5% of maximum Mana when a Charm is used
Thin Ice
  • 20% increased Freeze Buildup
  • 50% increased Damage with Hits against Frozen Enemies
Thirst for Endurance
  • 25% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Thirst for Power
  • 25% chance when you gain a Power Charge to gain an additional Power Charge
Thirsting Ally
  • Leeching Life from your Hits causes your Companion to also Leech the same amount of Life
Thornhide
  • +6% to Thorns Critical Hit Chance
Thousand Cuts
  • Enemies you apply Incision to take 2% increased Physical Damage per Incision
Thrill of Battle
  • 20% increased Attack Speed while Surrounded
Thrill of the Fight
  • Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60%
Throatseeker
  • 60% increased Critical Damage Bonus
  • 20% reduced Critical Hit Chance
Thunderstruck
  • 50% increased Electrocute Buildup against Shocked Enemies
  • 50% increased Shock Chance against Electrocuted Enemies
Tides of Change
  • 25% increased Skill Effect Duration
Time Manipulation
  • Debuffs you inflict have 10% increased Slow Magnitude
  • Debuffs on you expire 20% faster
Titan's Determination
  • 25% increased Stun Threshold
  • 20% increased Life Regeneration Rate while moving
Titanic
  • 30% increased Stun Buildup
  • 30% increased Stun Threshold
  • 5% increased Strength
Tolerant Equipment
  • 15% increased Armour and Evasion Rating
  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Total Incineration
  • 10% increased Ignite Duration on Enemies
  • 25% increased Damage with Hits against Ignited Enemies
Touch the Arcane
  • 40% increased effect of Arcane Surge on you
Towering Shield
  • 25% increased Chance to Block if you've Blocked with a raised Shield Recently
  • 50% increased Armour, Evasion and Energy Shield from Equipped Shield
Toxic Sludge
  • 40% increased Duration of Poisons you inflict against Slowed Enemies
Toxic Tolerance
  • Immune to Poison
Trained Deflection
  • Prevent +6% of Damage from Deflected Hits
Trained Turrets
  • 25% increased Ballista Critical Damage Bonus
  • 20% increased Ballista Critical Hit Chance
Tribal Fury
  • Strikes deal Splash Damage
Trick Shot
  • Projectiles have 15% chance to Chain an additional time from terrain
True Strike
  • +10 to Dexterity
  • 20% increased Critical Hit Chance
Trusted Partner
  • Companions have 20% increased maximum Life
  • 5% of Damage from Hits is taken from your Damageable Companion's Life before you
Tukohama's Brew
  • 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect
Turn the Clock Back
  • 15% increased Spell Damage
  • 10% reduced Projectile Speed for Spell Skills
Turn the Clock Forward
  • 20% increased Spell Damage
  • 15% increased Projectile Speed for Spell Skills
Unbending
  • 3% increased maximum Life
  • 10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%
Unbothering Cold
  • +10% to Cold Resistance
  • +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed
Unbound Forces
  • 40% increased Chill Duration on Enemies
  • 40% increased Shock Duration
  • 25% increased Magnitude of Chill you inflict
  • 25% increased Magnitude of Shock you inflict
Unbreakable
  • 15% increased Armour
  • 50% reduced Armour Break taken
  • 10% reduced Slowing Potency of Debuffs on You
Unbreaking
  • 30% increased Stun Threshold
  • 30% increased Elemental Ailment Threshold
Unerring Impact
  • 16% increased Accuracy Rating with One Handed Melee Weapons
  • 16% increased Accuracy Rating with Two Handed Melee Weapons
  • +0.2 metres to Melee Strike Range
Unexpected Finesse
  • 20% increased Attack Damage
  • 30% increased Accuracy Rating while moving
Unfettered
  • 50% increased Armour while Bleeding
  • 10% increased Movement Speed while Sprinting
Unforgiving
  • +4 to Maximum Rage
  • Inherent loss of Rage is 20% slower
Unhindered
  • 20% reduced Slowing Potency of Debuffs on You
  • 6% reduced Movement Speed Penalty from using Skills while moving
Unimpeded
  • 24% reduced Slowing Potency of Debuffs on You
Unleash Fire
  • 30% increased Stun Buildup with Melee Damage
  • Projectiles deal 75% increased Damage against Heavy Stunned Enemies
Unmoving Craiceann
  • 30% increased Armour while stationary
  • 30% increased Life Regeneration Rate while stationary
Unnatural Resilience
  • +3% to all Elemental Resistances
  • +2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed
Unquenchable Iron
  • Gain 18% of Physical Damage as Extra Lightning Damage
Unsight
  • Enemies near Enemies you Mark are Blinded
  • Enemies you Mark cannot deal Critical Hits
Unspoken Bond
  • Companions have +30% to Chaos Resistance
  • Companions have +30% to all Elemental Resistances
Unstable Bond
  • Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed
Unstoppable Barrier
  • 10% increased Block chance
  • 15% reduced Slowing Potency of Debuffs on You
Unyielding
  • 15% increased Attack Speed if you've been Hit Recently
  • 8% reduced Slowing Potency of Debuffs on You
Urgent Call
  • Recover 2% of maximum Life and Mana when you use a Warcry
  • 24% increased Warcry Speed
  • 18% increased Warcry Cooldown Recovery Rate
Utility Ordnance
  • 40% increased Cooldown Recovery Rate for Grenade Skills
  • 80% reduced Grenade Damage
Utmost Offering
  • Offerings cannot be damaged if they have been created Recently
Vale Dweller
  • 50% increased Armour while Bleeding
  • 50% reduced Magnitude of Bleeding on You
Vale Shelter
  • Charms gain 0.15 charges per Second
Vengeance
  • 10% of Thorns Damage Leeched as Life
Vengeful Fury
  • Gain 5 Rage when Hit by an Enemy
  • Every Rage also grants 1% increased Armour
Versatile Arms
  • 6% increased Attack Speed with One Handed Melee Weapons
  • 15% increased Accuracy Rating with One Handed Melee Weapons
  • +10 to Strength and Dexterity
Viciousness
  • 3% increased Attack Speed per Enemy in Close Range
  • +10 to Dexterity
Vigilance
  • 12% increased Block chance
  • 10 Life gained when you Block
  • +2% to maximum Block chance
Vigorous Remnants
  • Recover 3% of Maximum Life when you collect a Remnant
Vile Mending
  • Minions have 20% increased maximum Life
  • Minions Regenerate 3% of maximum Life per second
  • Minions have +13% to Chaos Resistance
Vile Wounds
  • 33% increased Damage with Hits against Enemies affected by Ailments
Vocal Empowerment
  • Warcries Empower an additional Attack
Void
  • 29% increased Chaos Damage
  • Enemies you Curse have -3% to Chaos Resistance
Volatile Catalyst
  • 8% increased Area of Effect
  • 10% increased Cooldown Recovery Rate
Volatile Grenades
  • 25% reduced Grenade Detonation Time
Volcanic Skin
  • Gain 8% of Damage as Extra Fire Damage
  • +20% to Fire Resistance
Voll's Protection
  • +15% of Armour also applies to Elemental Damage
  • 10% faster start of Energy Shield Recharge
  • 10% increased Block chance
  • Gain 10 Energy Shield when you Block
  • Recover 10 Life when you Block
Voracious
  • 15% increased Attack Speed while Leeching
Vulgar Methods
  • 10% reduced maximum Mana
  • +10 to Strength
  • 30% increased Critical Hit Chance
Waning Hindrances
  • Debuffs on you expire 25% faster
Warding Fetish
  • 30% increased Damage per Curse on you
  • 30% reduced effect of Curses on you
  • 60% increased Energy Shield from Equipped Focus
Warding Potions
  • 10% reduced Flask Charges used from Mana Flasks
  • Remove a Curse when you use a Mana Flask
Warlord Berserker
  • 40% reduced Presence Area of Effect
  • Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
Warlord Leader
  • Allies in your Presence deal 40% increased Damage
  • 40% increased Presence Area of Effect
Warm the Heart
  • 25% reduced Freeze Duration on you
  • 60% increased Freeze Threshold
Wary Dodging
  • Cannot be Light Stunned if you haven't been Hit Recently
Wasting
  • 15% increased Duration of Damaging Ailments on Enemies
  • 30% increased Damage with Hits against Enemies affected by Ailments
Wasting Casts
  • 25% increased Damage with Hits against Hindered Enemies
  • 15% chance to Hinder Enemies on Hit with Spells
Watchtowers
  • Recoup 5% of damage taken by your Totems as Life
  • Each Totem applies 2% increased Damage taken to Enemies in their Presence
Waters of Life
  • Recover 2% of maximum Life when you use a Mana Flask
  • Mana Flasks gain 0.1 charges per Second
Well of Power
  • 20% increased Critical Damage Bonus if you've consumed a Power Charge Recently
  • Recover 5% of maximum Mana when you consume a Power Charge
Wellspring
  • 30% increased Mana Recovery from Flasks
  • 8% increased Attack and Cast Speed during Effect of any Mana Flask
Whirling Assault
  • 8% increased Attack Speed with Quarterstaves
  • Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
Whirling Onslaught
  • 50% chance to gain Onslaught on Killing Blow with Axes
Wide Barrier
  • 20% reduced Armour
  • 30% increased Block chance
Widespread Coverage
  • 50% increased Hazard Area of Effect
  • 20% reduced Hazard Damage
Wild Storm
  • Gain 4% of Damage as Extra Cold Damage
  • Gain 4% of Damage as Extra Lightning Damage
  • +10 to Dexterity
Wither Away
  • Unwithered enemies are Withered for 8 seconds when they enter your Presence
  • 20% increased Withered Magnitude
Wolf's Howl
  • 30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently
Woodland Aspect
  • Charms applied to you have 25% increased Effect
Wrapped Quiver
  • 20% increased bonuses gained from Equipped Quiver
Wyvern's Breath
  • 40% increased Elemental Ailment Application if you have Shapeshifted to an Animal form Recently
Zone of Control
  • 20% increased Area of Effect of Curses
  • 10% increased Curse Magnitudes
  • Enemies you Curse are Hindered, with 15% reduced Movement Speed