Boons, Afflictions & Pledges

Offered by the statues and the rooms you clear. A Pledge is neither of the other two — it is a trade, carrying an upside and a downside together.

90 of 90
Black SmokeYou can see one fewer room ahead on the Trial Map
Blunt SwordYou and your Minions deal 40% less Damage
Chains of BindingMonsters inflict Binding Chains on Hit
Costly AidGain a random Minor Affliction when you venerate a Maraketh Shrine
Dark PitTraps deal 100% increased Damage
Deceptive MirrorYou are not always taken to the room you select
Dishonoured Tattoo100% increased Damage Taken while on Low Life
Exhausted WellsChests no longer grant Sacred Water
Fiendish WingsMonsters' Action Speed cannot be slowed below baseMonsters have 25% increased Attack, Cast and Movement Speed
Forgotten Traditions50% reduced Effect of your Non-Unique Relics
Gate TollLose 30 Sacred Water on room completion
Golden SmokeRewards are unknown on the Trial Map
HaemorrhageYou cannot restore Honour (removed after killing the next Boss)
Honed ClawsMonsters deal 30% more Damage
Hungry FangsMonsters remove 5% of your Life, Mana and Energy Shield on Hit
Iron ManaclesYou have no Evasion
Leaking WaterskinLose 20 Sacred Water when you take Damage from an Enemy Hit
Low Rivers50% less Sacred Water found
Myriad AspersionsWhen you gain an Affliction, gain an additional random Minor Affliction
Purple SmokeAfflictions are unknown on the Trial Map
Rapid QuicksandTraps are faster
Red SmokeRoom types are unknown on the Trial Map
Rusted MalletMonsters always KnockbackMonsters have increased Knockback Distance
Season of FamineThe Merchant offers 50% fewer choices
Sharpened ArrowheadYou have no Armour
Shattered ShieldYou have 50% less Energy Shield
Spiked ExitTake 30 Physical Damage on Room Completion
Spiked ShellMonsters have 50% increased Maximum Life
Suspected Sympathiser50% reduced Honour restored
Tattered Blindfold90% reduced Light RadiusMinimap is hidden
Trade Tariff50% increased Merchant prices
Tradition's DemandThe Merchant only offers one choice
UntouchableYou are Cursed with Enfeeble
Weakened Flesh25% less Maximum Honour
Winter DroughtLose all Sacred Water on floor completion
Worn Sandals30% less Movement Speed if you've been Hit by an Enemy Recently
Branded BalbalakhmajorCannot restore Honour
Chiselled StonemajorMonsters Petrify on Hit
Corrosive ConcoctionmajorYou have no Armour, Evasion and Energy Shield
Deadly SnaremajorTraps deal Triple Damage
Death TollmajorMonsters no longer drop Sacred Water
Death Tollmajor8 statesTake 250 Physical Damage after completing 8 Rooms
Ghastly Scythemajor3 statesLosing Honour ends the Trial(removed after 3 rooms)
Glass ShardmajorThe next Boon you gain is converted into a random Minor Affliction
Orb of NegationmajorNon-Unique Relics have no Effect
Unassuming BrickmajorYou cannot gain any more Boons
Unquenched ThirstmajorYou cannot gain Sacred Water
Veiled SightmajorRooms are unknown on the Trial Map
Adrenaline VialRestore 60 of your Honour on entering a Boss Room
Assassin's Blade10 statesThe next 10 non-Boss Monsters you Hit are killed Instantly
Balbala's GiftYour next purchase from the Merchant has no cost
Black PearlTraps deal 50% reduced Damage
Chipped DiceThe Merchant's Shop can be Rerolled
Diverted RiverSacred Water found on this floor is doubled
Enchanted Urn30% increased Effect of your Non-Unique Relics
Flooding Rivers50% more Sacred Water found
Fountain of YouthRestore 30 of your Honour when you venerate a Maraketh Shrine
Fright MaskMonsters deal 20% less Damage
Glowing OrbThe next time you go below 20% of Maximum Life, restore all Life, Energy Shield and 50% of Honour
Hare Foot40% increased Movement Speed
Honoured Challenger50% increased Honour restored
Lustrous LacquerYou have 50% more Armour, Evasion and Energy Shield
Lustrous PearlTraps are slower
Mirror of FortuneThe next Key you pick up is duplicated
Moment's PeaceYou cannot be Damaged until you complete the next room
Orbala StatuetteYou have 25% more Maximum Honour
Ornate DaggerYou and your minions deal 50% more Damage
Sanguine VialMonsters have 30% less Maximum Life
Scrying CrystalYou can see an additional room ahead on the Trial Map
Silver ChaliceThe next Minor Boon you gain is converted into a random Major Boon
Silver Tongue50% reduced Merchant prices
Upward PathYour Sacred Water found is increased by 10% on room completion(removed when you purchase something from the Merchant)
Viscous IchorMonsters have 15% reduced Action Speed
Ahkeli's GuardmajorYou cannot be Damaged for 1 second after taking Damage from an Enemy Hit
All-Seeing EyemajorThe Trial Map is fully revealed
Crystal ShardmajorThe next Affliction you gain is converted into a random Minor Boon
Dekhara's NecklacemajorYou cannot receive any more Minor Afflictions
Earned HonourmajorRestore 7 of your Honour on room completion
Garukhan's FavourmajorIgnore the first Damage taken from an Enemy Hit in each room
Holy WatermajorGain a random Minor Boon when you venerate a Maraketh Shrine
Imperial SealmajorTraps are Disabled
Orbala's Leathersmajor2 statesUpon reaching 0 Honour, revive once with 50% less Honour
RaincallermajorSacred Water found is doubled
ReparationsmajorGain 2 Sacred Water when you take Damage from an Enemy Hit
Sacred MirrormajorKeys you pick up are duplicated
Sekhema's CloakmajorUpon reaching 0 Honour, revive once with full Honour
Pledge to the AfflictedpledgeGain a Key when you are Afflicted10% reduced Honour Restored
Pledge to the Desertedpledge50% less Merchant pricesMonsters do not drop Sacred Water
Pledge to the GuilefulpledgeCan Open 1 Reward Chest in each Room without using a KeyTake 1 Physical Damage on opening a Key Chest without using a Key
Pledge to the Powerfulpledge50% less Honour lost in Boss Rooms100% more Honour lost in non-Boss Rooms