Runes
Inscribed on a remnant — one when you find it, the rest as you add them. Each makes the encounter harder in a specific way, and the combination is what a recipe costs.
Momentum RuneArea 1+Monsters gain:
Tempest RuneArea 1+Monsters gain:
Cold RuneArea 4+Monsters gain:
Fire RuneArea 4+Monsters gain:
Lightning RuneArea 4+Monsters gain:
Adaptive RuneArea 5+Monsters gain:
Arcane RuneArea 5+Monsters gain:
Moon RuneArea 5+Remnant gain:
Stone RuneArea 5+Monsters gain:
Celestial RuneArea 8+Monsters gain:
Electrocuting RuneArea 8+Monsters gain:
Prismatic RuneArea 12+
Protective RuneArea 12–77Monsters gain:
Rage RuneArea 12+Monsters gain:
Rebirth RuneArea 12+Monsters gain:
Cyclonic RuneArea 13+Monsters gain:
Earth RuneArea 15+RareRemnant gain:
Sky RuneArea 15+RareRemnant gain:
Tidal RuneArea 15+Remnant gain:
Vision RuneArea 15+Monsters gain:
Volcanic RuneArea 15+Monsters gain:
Wisdom RuneArea 15+Monsters gain:
Ward RuneArea 23+RareMonsters gain:
Bloodletting RuneArea 24+Monsters gain:
Soul RuneArea 24+RareMonsters gain:
Power RuneArea 35+RareRunes gain:
Bond RuneArea 44+RareMonsters gain:
Oath RuneArea 45+RareMonsters gain:
Toxic RuneArea 50+Monsters gain:
Death RuneArea 70+RareMonsters gain:
Life RuneArea 70+RareMonsters gain:
Time RuneArea 70+RareMonsters gain:
Bait RuneRare
Opulent RuneMonsters gain: