Modifiers
Grouped into tier ladders - a later round can offer a stronger rung of one you've already taken.
122 of 122
Blood GlobulesIhazardGlobules of blood manifest nearby, tracking you. When above you they will fall, dealing Physical damage 12% more Rarity of Items found in this Area Blood Globules IIIIhazardGlobules of blood manifest nearby, tracking you. When above you they will fall, dealing Physical damage and creating damaging blood ground 20% more Rarity of Items found in this Area
Blood MisthazardChallenge area is enshrouded by a blood mist which makes monsters within it immune to damage 10% more Rarity of Items found in this Area
Burning TurretsIhazardChallenge area contains Fire turrets that will periodically fire Projectiles ahead 9% more Rarity of Items found in this Area Burning Turrets IIIIIhazardChallenge area contains more Fire turrets that will periodically fire Projectiles ahead 15% more Rarity of Items found in this Area Burning Turrets III5hazardChallenge area contains even more Fire turrets that will periodically fire Projectiles ahead 22% more Rarity of Items found in this Area
Heart TethersIhazardBloody hearts appear that apply tethers, Slowing you for 3 seconds. Breaking the tether will Stun you and cause you to take 5% increased damage for 3 seconds 9% more Rarity of Items found in this Area Heart Tethers IIIIIhazardBloody hearts appear that apply tethers, Slowing you for 4 seconds. Breaking the tether will Stun you and cause you to take 10% increased damage for 4 seconds 15% more Rarity of Items found in this Area Heart Tethers III5hazardBloody hearts appear that apply tethers, Slowing you for 5 seconds. Breaking the tether will Stun you and cause you to take 15% increased damage for 5 seconds 22% more Rarity of Items found in this Area
Impending DoomIhazardRings of Doom appear on the ground which grow over time, exploding for Physical damage once they reach a maximum area 12% more Rarity of Items found in this Area Impending Doom IIIIhazardRings and circles of Doom appear on the ground which grow over time, exploding for Physical damage once they reach a maximum area 20% more Rarity of Items found in this Area
Petrification StatuesIhazardChallenge area contains several statues that Petrify you if you stand within their gaze for a duration 9% more Rarity of Items found in this Area Petrification Statues IIIIIhazardChallenge area contains several statues that Petrify you if you stand within their gaze for a duration 15% more Rarity of Items found in this Area Petrification Statues III5hazardChallenge area contains several statues that Petrify you if you stand within their gaze for a duration 22% more Rarity of Items found in this Area
Pyramid BeamsIhazardPyramid objects appear, projecting four rotating lasers that inflict Corrupted Blood on Hit 12% more Rarity of Items found in this Area Pyramid Beams IIIIhazardPyramid objects appear, projecting four fast rotating lasers that inflict Corrupted Blood on Hit 20% more Rarity of Items found in this Area
Shocking TurretsIhazardChallenge area contains Lightning turrets that will periodically fire Projectiles ahead 9% more Rarity of Items found in this Area Shocking Turrets IIIIIhazardChallenge area contains more Lightning turrets that will periodically fire Projectiles ahead 15% more Rarity of Items found in this Area Shocking Turrets III5hazardChallenge area contains even more Lightning turrets that will periodically fire Projectiles ahead 22% more Rarity of Items found in this Area
Stalking ShadeIhazardAn invulnerable shade stalks you, inflicting Ruin with its hits, it gains additional skills at higher tiers 9% more Rarity of Items found in this Area Stalking Shade IIIIhazardAn invulnerable shade stalks you, inflicting Ruin with its hits, it gains additional skills at higher tiers 15% more Rarity of Items found in this Area Stalking Shade IIIIIIhazardAn invulnerable shade stalks you, inflicting Ruin with its hits, it gains additional skills at higher tiers 22% more Rarity of Items found in this Area
Stormcaller RunesIhazardRunes will appear that will call deadly Lightning storms if you remain in them 9% more Rarity of Items found in this Area Stormcaller Runes IIIIIhazardLarge runes will appear that will call deadly Lightning storms if you remain in them 15% more Rarity of Items found in this Area Stormcaller Runes III5hazardMany large runes will appear that will call deadly Lightning storms if you remain in them 22% more Rarity of Items found in this Area
Temple TrapsIhazardChallenge area contains spikes that deal Physical damage to those who step on them 15% more Rarity of Items found in this Area Temple Traps IIIIhazardChallenge area contains many spikes that deal Physical damage to those who step on them 22% more Rarity of Items found in this Area
Vaal OmnitectIhazardAn ancient Vaal machination will deploy attacks against nearby intruders 9% more Rarity of Items found in this Area Vaal Omnitect IIIIIhazardAn ancient Vaal machination will deploy an array of attacks against nearby intruders 15% more Rarity of Items found in this Area Vaal Omnitect III5hazardAn ancient Vaal machination will deploy a powerful array of attacks against nearby intruders 22% more Rarity of Items found in this Area
Chaotic MonstersIMonsters gain 5% of Damage as Extra Chaos Damage 4% more Rarity of Items found in this Area Chaotic Monsters IIIIMonsters gain 11% of Damage as Extra Chaos Damage 9% more Rarity of Items found in this Area Chaotic Monsters IIIIIIMonsters gain 17% of Damage as Extra Chaos Damage 15% more Rarity of Items found in this Area Chaotic Monsters IVIVMonsters gain 23% of Damage as Extra Chaos Damage 22% more Rarity of Items found in this Area Chaotic Monsters V5Monsters gain 29% of Damage as Extra Chaos Damage 30% more Rarity of Items found in this Area
Damaged DefencesI20% less Armour, Evasion and Energy Shield 4% more Rarity of Items found in this Area Damaged Defences IIII35% less Armour, Evasion and Energy Shield 9% more Rarity of Items found in this Area Damaged Defences IIIIII50% less Armour, Evasion and Energy Shield 15% more Rarity of Items found in this Area Damaged Defences IVIV65% less Armour, Evasion and Energy Shield 22% more Rarity of Items found in this Area Damaged Defences V580% less Armour, Evasion and Energy Shield 30% more Rarity of Items found in this Area
Deadly MonstersIMonsters have 100% increased Critical Hit Chance 4% more Rarity of Items found in this Area Deadly Monsters IIIIMonsters have 200% increased Critical Hit Chance 9% more Rarity of Items found in this Area Deadly Monsters IIIIIIMonsters have 300% increased Critical Hit Chance 15% more Rarity of Items found in this Area Deadly Monsters IVIVMonsters have 400% increased Critical Hit Chance 22% more Rarity of Items found in this Area Deadly Monsters V5Monsters have 500% increased Critical Hit Chance 30% more Rarity of Items found in this Area
DroughtIMonsters grant 20% reduced Flask and Charm Charges on death 4% more Rarity of Items found in this Area Drought IIIIMonsters grant 40% reduced Flask and Charm Charges on death 9% more Rarity of Items found in this Area Drought IIIIIIMonsters grant 60% reduced Flask and Charm Charges on death 15% more Rarity of Items found in this Area Drought IVIVMonsters grant 80% reduced Flask and Charm Charges on death 22% more Rarity of Items found in this Area Drought V5Monsters grant no Flask and Charm Charges on death 30% more Rarity of Items found in this Area
Enraged BossesIBosses have 30% increased Toughness and 10% increased Damage 15% more Rarity of Items found in this Area Enraged Bosses IIIIIBosses have 60% increased Toughness and 20% increased Damage 22% more Rarity of Items found in this Area Enraged Bosses III5Bosses have 100% increased Toughness and 30% increased Damage 30% more Rarity of Items found in this Area
Entangling MonstersMonsters inflict Grasping Vines on Hit 15% more Rarity of Items found in this Area
Escalating Damage TakenIIn each encounter room, damage taken will increase by 1% every 2.5 seconds, up to 50% 15% more Rarity of Items found in this Area Escalating Damage Taken IIIIIIn each encounter room, damage taken will increase by 1% every 1.75 seconds, up to 50% 22% more Rarity of Items found in this Area Escalating Damage Taken III5In each encounter room, damage taken will increase by 1% every second, up to 50% 30% more Rarity of Items found in this Area
Lessened ReachI20% less Area of Effect and Projectile Speed 4% more Rarity of Items found in this Area Lessened Reach IIII35% less Area of Effect and Projectile Speed 9% more Rarity of Items found in this Area Lessened Reach IIIIII50% less Area of Effect and Projectile Speed 15% more Rarity of Items found in this Area Lessened Reach IVIV65% less Area of Effect and Projectile Speed 22% more Rarity of Items found in this Area Lessened Reach V580% less Area of Effect and Projectile Speed 30% more Rarity of Items found in this Area
Lethal Rare MonstersI30% increased Rare Monsters 9% more Rarity of Items found in this Area 30% increased number of Rare Monsters Lethal Rare MonstersIII60% increased Rare Monsters 15% more Rarity of Items found in this Area 60% increased number of Rare Monsters Lethal Rare Monsters5Rare Monsters have an additional Modifier 100% increased Rare Monsters 22% more Rarity of Items found in this Area Rare Monsters have 1 additional Modifier 100% increased number of Rare Monsters
Monster SpeedIMonsters gain 10% increased Skill Speed and Movement Speed 9% more Rarity of Items found in this Area Monster Speed IIIIIMonsters gain 15% increased Skill Speed and Movement Speed 15% more Rarity of Items found in this Area Monster Speed III5Monsters gain 20% increased Skill Speed and Movement Speed 22% more Rarity of Items found in this Area
Occasional ImpotenceYou and your Minions deal no damage for 2 seconds every 8 seconds 15% more Rarity of Items found in this Area
Prismatic MonstersIMonsters gain 10% of Damage as Extra Damage of a random Element 4% more Rarity of Items found in this Area Prismatic Monsters IIIIMonsters gain 15% of Damage as Extra Damage of a random Element 9% more Rarity of Items found in this Area Prismatic Monsters IIIIIIMonsters gain 20% of Damage as Extra Damage of a random Element 15% more Rarity of Items found in this Area Prismatic Monsters IVIVMonsters gain 25% of Damage as Extra Damage of a random Element 22% more Rarity of Items found in this Area Prismatic Monsters V5Monsters gain 30% of Damage as Extra Damage of a random Element 30% more Rarity of Items found in this Area
Random ProjectilesYour Projectiles fly in random directions 15% more Rarity of Items found in this Area
Reduced RecoveryI20% reduced Life, Mana, and Energy Shield Recovery Rate 4% more Rarity of Items found in this Area Reduced Recovery IIII35% reduced Life, Mana, and Energy Shield Recovery Rate 9% more Rarity of Items found in this Area Reduced Recovery IIIIII50% reduced Life, Mana, and Energy Shield Recovery Rate 15% more Rarity of Items found in this Area Reduced Recovery IVIV65% reduced Life, Mana, and Energy Shield Recovery Rate 22% more Rarity of Items found in this Area Reduced Recovery V580% reduced Life, Mana, and Energy Shield Recovery Rate 30% more Rarity of Items found in this Area
Reduced ResistancesI-15% to Elemental Resistances 4% more Rarity of Items found in this Area Reduced Resistances IIII-25% to Elemental Resistances 9% more Rarity of Items found in this Area Reduced Resistances IIIIII-35% to Elemental Resistances and -5% to Maximum Elemental Resistances 15% more Rarity of Items found in this Area Reduced Resistances IVIV-45% to Elemental Resistances and -10% to Maximum Elemental Resistances 22% more Rarity of Items found in this Area Reduced Resistances V5-55% to Elemental Resistances and -15% to Maximum Elemental Resistances 30% more Rarity of Items found in this Area
Resistant MonstersIMonsters have +10% to all Resistances 4% more Rarity of Items found in this Area Resistant Monsters IIIIMonsters have +20% to all Resistances 9% more Rarity of Items found in this Area Resistant Monsters IIIIIIMonsters have +30% to all Resistances 15% more Rarity of Items found in this Area Resistant Monsters IVIVMonsters have +40% to all Resistances 22% more Rarity of Items found in this Area Resistant Monsters V5Monsters have +50% to all Resistances 30% more Rarity of Items found in this Area
Shielding MonstersIMonsters gain 10% of maximum Life as Extra maximum Energy Shield 4% more Rarity of Items found in this Area Shielding Monsters IIIIMonsters gain 20% of maximum Life as Extra maximum Energy Shield 9% more Rarity of Items found in this Area Shielding Monsters IIIIIIMonsters gain 30% of maximum Life as Extra maximum Energy Shield 15% more Rarity of Items found in this Area Shielding Monsters IVIVMonsters gain 40% of maximum Life as Extra maximum Energy Shield 22% more Rarity of Items found in this Area Shielding Monsters V5Monsters gain 50% of maximum Life as Extra maximum Energy Shield 30% more Rarity of Items found in this Area
Time ParadoxIBuffs on you expire 50% faster and Debuffs on you expire 25% slower 9% more Rarity of Items found in this Area Time Paradox IIIIIBuffs on you expire 100% faster and Debuffs on you expire 50% slower 15% more Rarity of Items found in this Area Time Paradox III5Buffs on you expire 200% faster and Debuffs on you expire 100% slower 22% more Rarity of Items found in this Area
Toxic MonstersIMonsters have 10% chance to inflict Bleed or Poison 4% more Rarity of Items found in this Area Toxic Monsters IIIIMonsters have 20% chance to inflict Bleed or Poison 9% more Rarity of Items found in this Area Toxic Monsters IIIIIIMonsters have 30% chance to inflict Bleed or Poison 15% more Rarity of Items found in this Area Toxic Monsters IVIVMonsters have 40% chance to inflict Bleed or Poison 22% more Rarity of Items found in this Area Toxic Monsters V5Monsters have 50% chance to inflict Bleed or Poison 30% more Rarity of Items found in this Area
Unstoppable MonstersIMonsters have 30% reduced Slowing Potency of Debuffs on them and 30% increased Stun Threshold 9% more Rarity of Items found in this Area Unstoppable Monsters IIIIIMonsters have 50% reduced Slowing Potency of Debuffs on them and 50% increased Stun Threshold 15% more Rarity of Items found in this Area Unstoppable Monsters III5Monsters have 75% reduced Slowing Potency of Debuffs on them and 75% increased Stun Threshold 22% more Rarity of Items found in this Area
Volatile FiendsIMonsters have a 10% chance to release deadly Volatiles on death. Rare monsters leave larger ones 4% more Rarity of Items found in this Area Volatile Fiends IIIIMonsters have a 20% chance to release deadly Volatiles on death. Rare monsters leave larger ones 9% more Rarity of Items found in this Area Volatile Fiends IIIIIIMonsters have a 30% chance to release deadly Volatiles on death. Rare monsters leave larger ones 15% more Rarity of Items found in this Area Volatile Fiends IVIVMonsters have a 40% chance to release deadly Volatiles on death. Rare monsters leave larger ones 22% more Rarity of Items found in this Area Volatile Fiends V5Monsters have a 50% chance to release deadly Volatiles on death. Rare monsters leave larger ones 30% more Rarity of Items found in this Area
Wager of ChaosIUpgrade 2 previously chosen Modifiers All Rooms offer an additional Reward Wager of ChaosIUpgrade all previously chosen Modifiers All Rooms offer 2 additional Rewards
Wager of DangerModifiers offered at Boss Rooms are offered at their Maximum Tier Boss Rooms offer an additional Reward
Wager of MysteryAll offered Modifiers are Hidden All offered Rewards are Lucky
Wager of RarityAll pending Rewards are Destroyed 100% more Item Rarity
Wager of RerollingUpgrade 2 previously chosen Modifiers All pending Currency Item Rewards are Rerolled
Wager of RerollingUpgrade 2 previously chosen Modifiers All pending Soul Core Rewards are Rerolled
Wager of RuinAn invulnerable Shade stalks you, inflicting Ruin with its Hits Your current Ruin is set to 5 Unique Trial Bosses drop a Rare Unique Item
Wager of the FutureAll offered Modifiers gain +1 Tier All offered Currency Item Rewards have their Stack Size Doubled
Wager of the PresentAll previously chosen Modifiers gain +1 Tier All pending Currency Item Rewards are Doubled
Wager of UpgradesWhen any offered Modifier is chosen, a previously chosen Modifier also gains +1 Tier When a Room is Completed, a pending Currency Item or Soul Core Reward gains +1 to its Stack Size