Mana Tempest
Mana TempestSpell

Buff, Lightning, Spell, Storm

Level: (1–20)
Cost: (60) ManaPercentPerMinute
Cast Time: 0.60s
Cooldown: 1s
Requires Level 23–90, 43–157 Int

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

Empowered Spells Gain +40–78% of damage as Lightning Damage

Empowered Spells Split to 1–3 additional targets

30% of Mana and Life spent while in the storm is

added to this Skill's Mana Cost per Second

Socketed Skills have +2.6 metres to base radius

Effects of Mana Tempest linger for 2 seconds after leaving the Tempest

Additional Effects From Quality:

Effects of Mana Tempest linger for (0–2) seconds after leaving the Tempest

(-8–0)% of Mana and Life spent while in the storm is

added to this Skill's Mana Cost per Second

Skills can be managed in the Skills Panel.

Per-level values
Gem Level
Player Level
Int
ManaPercentPerMinute
Stats
1
23
43
60
Empowered Spells Gain +40% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
2
23
43
60
Empowered Spells Gain +42% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
3
23
43
60
Empowered Spells Gain +44% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
4
23
43
60
Empowered Spells Gain +46% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
5
23
43
60
Empowered Spells Gain +48% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
6
23
43
60
Empowered Spells Gain +50% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
7
23
43
60
Empowered Spells Gain +52% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
8
26
48
60
Empowered Spells Gain +54% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
9
31
57
60
Empowered Spells Gain +56% of damage as Lightning DamageEmpowered Spells Split to 1 additional target
10
36
65
60
Empowered Spells Gain +58% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
11
41
74
60
Empowered Spells Gain +60% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
12
46
82
60
Empowered Spells Gain +62% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
13
52
92
60
Empowered Spells Gain +64% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
14
58
103
60
Empowered Spells Gain +66% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
15
64
113
60
Empowered Spells Gain +68% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
16
66
116
60
Empowered Spells Gain +70% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
17
72
126
60
Empowered Spells Gain +72% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
18
78
137
60
Empowered Spells Gain +74% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
19
84
147
60
Empowered Spells Gain +76% of damage as Lightning DamageEmpowered Spells Split to 2 additional targets
20
90
157
60
Empowered Spells Gain +78% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
21
60
Empowered Spells Gain +80% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
22
60
Empowered Spells Gain +82% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
23
60
Empowered Spells Gain +84% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
24
60
Empowered Spells Gain +86% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
25
60
Empowered Spells Gain +88% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
26
60
Empowered Spells Gain +90% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
27
60
Empowered Spells Gain +92% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
28
60
Empowered Spells Gain +94% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
29
60
Empowered Spells Gain +96% of damage as Lightning DamageEmpowered Spells Split to 3 additional targets
30
60
Empowered Spells Gain +98% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
31
60
Empowered Spells Gain +100% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
32
60
Empowered Spells Gain +102% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
33
60
Empowered Spells Gain +104% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
34
60
Empowered Spells Gain +106% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
35
60
Empowered Spells Gain +108% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
36
60
Empowered Spells Gain +110% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
37
60
Empowered Spells Gain +112% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
38
60
Empowered Spells Gain +114% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
39
60
Empowered Spells Gain +116% of damage as Lightning DamageEmpowered Spells Split to 4 additional targets
40
60
Empowered Spells Gain +118% of damage as Lightning DamageEmpowered Spells Split to 5 additional targets

Patch history

  1. 0.4.0Changed
    tagsStorm
  2. 0.3.0Changed
    levelReq32 23
    gemLevel9 7

Source

  • gemUncut Skill Gem· Tier 7 (lvl 23)

Recommended supports

Other applicable supports

SupportEffectMana
Accelerated GrowthSupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown. 100%
Accelerated Growth IISupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit. 100%
AcrimonySupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions. 110%
Advancing StormSupports Storm skills, causing them to appear at the user's location and move towards the target location. 100%
AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
Ambrosia IISupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed. 100%
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life. 100%
Arbiter's IgnitionSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them. 100%
Arbiter's ReachSupports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active. 100%
Arcane SurgeSupports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed. 100%
Armour Demolisher ISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Armour Demolisher IISupports any skill, causing Armour Break it inflicts to be stronger. 100%
Astral ProjectionSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you. 100%
Atziri's CallDNT Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy. 100%
Blind ISupports any skill that Hits enemies, causing them to Blind on Hit. 110%
Blind IISupports any skill that Hits enemies, causing them to Blind on Hit with increased effect. 110%
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind. 120%
Boundless Energy ISupports Meta Skills. Supported Skills generate Energy significantly faster. 115%
Boundless Energy IISupports Meta Skills. Supported Skills generate Energy significantly faster. 115%
Bounty ISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
Bounty IISupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges. 100%
Branching Fissures ISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Branching Fissures IISupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage. 120%
Breachlord's AmalgamSupports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so. 100%
Breachlord's RiftSupports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes. 100%
Cannibalism ISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Cannibalism IISupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active. 100%
Catalysing ElementsSupports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface. 100%
Chaotic FreezeSupports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions. 100%
Charge Profusion ISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so. 120%
Charge Profusion IISupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type. 120%
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location. 100%
Clarity ISupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active. 100%
Clarity IISupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active. 100%
CommiserateSupports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict. 100%
Concoct ISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Concoct IISupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed. 100%
Concussive SpellsSupports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage. 100%
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed. 115%
Controlled DestructionSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits. 100%
Cool HeadedSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active. 100%
Corpse ConservationSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse. 100%
Coursing CurrentSupports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies. 100%
Crackling BarrierSupports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana. 100%
Crystalline ShardsSupports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies. 120%
Danse MacabreSupports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted. 100%
Decaying HexSupports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff. 130%
Delayed GratificationSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder. 100%
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange. 100%
DerangeSupports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills. 100%
Direstrike ISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
Direstrike IISupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active. 100%
Doedre's UndoingSupports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad. 100%
Drain AilmentsSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time. 100%
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions. 100%
Efficiency ISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
Efficiency IISupports any skill, making it cost less to use. Cannot support skills which reserve Spirit. 100%
ElectrocuteSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. 100%
ElectromagnetismSupports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval. 100%
Elemental DischargeSupports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments. 100%
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments. 100%
Empowered Sparks ISupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use. 100%
Empowered Sparks IISupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use. 100%
Enduring Impact ISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Enduring Impact IISupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun. 100%
Energy CapacitorSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy. 130%
Eonyr's ThunderSupports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage. 100%
Esh's ProwessSupports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels. 100%
Esh's RadianceSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock. 120%
ExciseSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
ExecrateSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
Execute ISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life. 110%
Execute IIISupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life. 110%
ExpandSupports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals. 120%
ExtractionSupports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills. 100%
Fiery DeathSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death. 120%
Fortress ISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage. 100%
Fortress IISupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect. 100%
Fresh Clip ISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds. 100%
Fresh Clip IISupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds. 100%
GlacierSupports any Skill which creates Ice Crystals, causing them to be created with higher Life. 100%
GorgeSupports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges. 100%
Hayoxi's FulminationSupports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay. 100%
Healing RunesSupports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life. 100%
Heightened ChargesSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled. 115%
Helbrym's HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect. 130%
Her DeclarationSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active. 100%
Herbalism ISupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. 100%
Herbalism IISupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active. 100%
HourglassSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown. 100%
IcicleSupports any Skill which creates Ice Crystals, causing them to be created with lower Life. 100%
Impending DoomSupports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires. 130%
Inexorable Critical ISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time. 120%
Inexorable Critical IISupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus. 120%
InhibitorSupports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used. 100%
InnervateSupports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time. 100%
Intense AgonySupports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life. 100%
KnockbackSupports any skill that Hits enemies, causing it to Knock Back enemies. 100%
Lasting ShockSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer. 100%
Life DrainSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy. 100%
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit. 100%
Lightning AttunementSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage. 100%
Lightning ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock. 120%
Lightning PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance. 120%
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions. 100%
Living Lightning IISupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions. 100%
Long Fuse ISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Long Fuse IISupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage. 100%
Mana FlareSupports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions. 100%
MobilitySupports skills that can be used while moving, allowing you to move faster while using them. 100%
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled. 120%
Morgana's TempestSupports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills. 100%
Mysticism ISupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active. 100%
Mysticism IISupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active. 100%
Neural OverloadSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them. 100%
Oisín's OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage. 100%
Opening MoveSupports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze. 100%
Overabundance ISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
Overabundance IISupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit". 100%
OverchargeSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well. 100%
PerfectionSupports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you. 100%
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them. 130%
Persistent Ground ISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer. 100%
Persistent Ground IISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires. 100%
Persistent Ground IIISupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires. 100%
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits. 100%
Poison SporesSupports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy. 100%
Potent ExposureSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure. 100%
Practical Magic ISupports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration. 100%
Practical Magic IISupports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration. 100%
Precision ISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Precision IISupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active. 100%
Rageforged ISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Rageforged IISupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply. 100%
Rapid Casting ISupports Spells, causing them to cast faster. 100%
Rapid Casting IISupports Spells, causing them to cast faster. 100%
Rapid Casting IIISupports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds. 100%
Refraction ISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IISupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage. 100%
Refraction IIISupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances. 100%
Rising TempestSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills. 120%
Sacrificial OfferingSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return. 100%
Seraph's HeartSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active. 100%
ShockSupports any skill that Hits enemies, making it more likely to Shock. 120%
Shock ConductionSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. 120%
Short Fuse ISupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation. 115%
Short Fuse IISupports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage. 115%
Sione's TemperSupports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do. 100%
Slow PotencySupports any skill, causing inflicted Slows to be more powerful. 100%
Soul DrainSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy. 100%
Spell EchoSupports Cascadable Spells you use yourself. Supported Spells Echo. 150%
Static ShocksSupports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies. 100%
Stoicism ISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
Stoicism IISupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill. 100%
StormfireSupports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage. 100%
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active. 100%
Stun ISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IISupports any skill that Hits Enemies, causing it to build up Stun more quickly. 120%
Stun IIISupports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage. 120%
SupercriticalSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance. 100%
Thornskin ISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Thornskin IISupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active. 100%
Thrill of the KillSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time. 100%
Thrill of the Kill IISupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time. 100%
Trickster's ShardSupports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them. 100%
Tul's AvalancheSupports Cascadable Spells you cast yourself, Sealing them when you Block, The Seals are broken when used, each making the Spell Echo. Cannot support skills with a Cooldown or which already gain Seals. 100%
UnleashSupports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals. 150%
Upheaval ISupports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed. 100%
Upheaval IISupports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed. 100%
Upwelling ISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Upwelling IISupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active. 100%
Vanguard ISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Vanguard IISupports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill. 110%
Vilenta's PropulsionSupports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed. 100%
Vitality ISupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active. 100%
Vitality IISupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active. 100%
VoltSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage. 120%
Warm BloodedSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active. 100%
Wildshards ISupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle. 120%
Wildshards IISupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle. 100%
Zarokh's RefrainSupports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown. 130%
Zarokh's RevoltSupports Repeatable Spells you cast yourself, Sealing them over time and giving them a moderate Cooldown. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills which already have a Cooldown or gain seals. 200%
Zenith ISupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions. 120%
Zenith IISupports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions. 100%