AoE, Attack, Duration, Melee, Payoff, Slam
Level: (1–20)
Cost: (15–106) Mana
Attack Speed: 40% of base
Attack Damage: (160–653)%
Requires Level 32–90, 58–157 Str
Requires Any Mace
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Cannot Break Armour
+0.2 metres to wave length for each wave in the Sequence
Wave causes Shockwaves from up to 7 Enemies in each Area
Wave length is 0.9 metres
While Dual Wielding, both weapons hit with 30% less damage
Sundered Armour has 6 second duration, or until Fully Broken Armour is removed
Inflicts Sundered Armour on hitting
Fully Armour Broken targets, causing 20% additional
increased Physical damage taken
Additional Effects From Quality:
(0–50)% reduced Accuracy penalty based on distance
(0–20)% more Attack Speed
Skills can be managed in the Skills Panel.