Shockchain Arrow
Shockchain ArrowAttack

AoE, Attack, Chaining, Lightning, Payoff, Projectile, Repeatable

Level: (1–20)
Cost: (10–68) Mana
Attack Speed: 70% of base
Attack Damage: (70–218)%
Requires Level 42–90, 75–157 Dex
Requires Bow

Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.

Fires 0 Projectiles

Cannot Shock

Converts 80% of Physical Damage to Lightning Damage

Arrow duration is 20 seconds

Projectile Chains 3 additional times on first hitting a Shocked or Electrocuted enemy, releasing a Shockwave on each Hit

Maximum 10 active Arrows

Arrow disappears after being Chained to 8 times

Additional Effects From Quality:

(0–20)% more Lightning Damage

(0–20)% more Attack Speed

Skills can be managed in the Skills Panel.

Per-level values
Gem Level
Player Level
Dex
Damage
Mana
1
42
75
70%
10
2
42
75
77%
11
3
42
75
85%
13
4
42
75
92%
15
5
42
75
100%
17
6
42
75
107%
19
7
42
75
115%
21
8
42
75
122%
23
9
42
75
128%
26
10
42
75
134%
29
11
42
75
141%
32
12
46
82
148%
35
13
52
92
155%
38
14
58
103
163%
42
15
64
113
171%
45
16
66
116
180%
49
17
72
126
189%
54
18
78
137
198%
58
19
84
147
208%
63
20
90
157
218%
68
21
229%
73
22
241%
79
23
253%
85
24
265%
92
25
279%
99
26
293%
106
27
307%
114
28
323%
122
29
339%
130
30
356%
140
31
373%
149
32
392%
160
33
412%
170
34
432%
182
35
454%
194
36
477%
207
37
500%
221
38
525%
235
39
552%
250
40
579%
266

Patch history

  1. 0.5.0Changed
    tagsBarrageableRepeatable
  2. 0.2.1Changed
    tagsBarrageable
  3. 0.2.0Changed
    weaponsBows